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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Is FCP 8bit or 10bit?

Graeme, so when will FCP support Redcode natively? We saw it working in the booth at NAB 2007 so a full year later and we can't pull them in and edit like Evin was so effortlessly doing, seems weird.

Dear Graeme, can you answer to this question ?
Who would know ?
 
More GlueTools

More GlueTools

Back to GlueTools.

Will the DPX sequence behave (which means: Not go back to 8-bit) in FCP, if you install GlueTools? I guess, but It'd be finewith a confirmation.

And as I guess they're still LOG, does gluetools come with LUTs for Color and FCS?

Gunleik
 
When RED stop changing builds it's possible you will see R3d native.
Camera still in devlopment, that sort of thing.
Mezmo
 
I sure hope Apple adds native ability to see .R3D files but it wouldn't surprise me if they didn't. Apple is so closed in their way of thinking ... and FCP is so heavily Quicktime based that currently all you can "officially" do is use video footage in a .mov wrapper. Sure there are workarounds and hacks to see other stuff so we know it CAN do it but if they will ALLOW it to happens as a mass release remains to be seen. They have yet to support .MXF natively either and it's been around for a lot longer than .R3D.

Come on Apple... give the customer what they want!
 
Come on Apple... give the customer what they want!

http://www.lafcpug.org/nab_2008

maybe some more news on Apple's and Red's relationship will come out here.

- Apple - Richard Townhill - "Latest about Final Cut Studio"
- Red Digital Cinema - Ted Schilowitz and the Red Team - Footage from Red shooters from around the world will be shown, and the usual RED surprises are bound to happen...
 
Shawn Nelson View Post
Can anyone fill me in on why FCP doesn't support R3Ds natively? I saw Evin doing this very thing in the booth at NAB. Why a year later do we not have it?

Ho Shawn.... Looks like you lost Graeme's attention there!!!

A year later and Apple has no native support. Proxy's seem problematic and I'm having a hellofa time getting producers to go through all the hurdles to get a finish. Maybe by now folks at RED are a wishin they were partners with say Cineform as opposed to Apple. who will not develop until RED stops, where as Cineform has been offering as near native support as they can developing right beside RED.

I learned working for a big company that when something pisses off the main man, it's not politic to say anything at all.
 
Shawn Nelson View Post
Can anyone fill me in on why FCP doesn't support R3Ds natively? I saw Evin doing this very thing in the booth at NAB. Why a year later do we not have it?

A year later and Apple has no native support. Proxy's seem problematic and I'm having a hellofa time getting producers to go through all the hurdles to get a finish. Maybe by now folks at RED are a wishin they were partners with say Cineform as opposed to Apple.

Apple talked big at NAB last year and proceeded not to deliver and stink it up pretty bad. Makes me wonder what kind of big announcements apple will have this year that will again turn out to be a bunch of hot air. I will definately be very leery of apples offerings this year.

I find it quite amazing that even though Cineform is on the outside they seem to be the company able to actually put forward any decent solutions.
 
So why can Red not give us a straight answer about why what Evin showed working in the Red booth never showed up? Does Apple have them under iron NDA?
 
Possibly could be because all the R3D specs aren't nailed down yet by Red? Could be why they're delaying the SDK until everything is solid codewise.
 
Playback, full QuickTime interoperability.
The AJA Kona tools are merely a conversion utility. (a limited one, at that.)

The CineonDPX Pro tools allows any QuickTime application to work with DPX frames natively. At any bit depth too. You also get Metadata and Timecode tracks too.

To see the difference, install Cineon/DPX Pro for FCS2, drag and drop a DPX frame on to QuickTime player, and press play. Now do the same with AJA's DPX to QTTranslator. whoops. It doesn't play anything.

On the conversion side, AJA Kona QT to DPX only works with Kona Movies. The CineonDPX software can convert any QuickTime movie to DPX.

If anyone wants to try a pre-release v3.0 demo of my software, just email support at gluetools dot com. I should be posting v3.0 on friday/saturday before NAB.

bob..


So what does Gluetools do that this doesn't?

AJA KONA DPXToQTTranslator Version 3

http://aja.com/html/support_kona3_swd.html
 
I expect that the only "evolution" of this will be an integration into some extended version of the same Log and Transfer scheme used for DVCProHD ingest.

Which is exactly what I want. Bring it on. It's the workflow that would make the most sense. It gives you REDCODE wrapped in quicktime and give you your REDCODE RAW as leaves you your master/backup. Just like importing as DVCPROHD and leaving you MXF files for backup. It doesn't do anything to the quality so it's perfect. It just copies the footage into a quicktime friendly format. No transcoding.
 
Something tells me one of Jim's Big 3 things at NAB might solve this whole problem (or maybe it'll be relegated to the 3 minor things?) We'll know by tomorrow...
 
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