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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Beta REDCINE v1.0.2 (Build 74)

I could be wrong, but, I think this is supposed to be the pull list. Brent's last email stated that the XML is loaded and a new timeline is created. I can only assume that it would be creating the pull list feature everyone has been drooling for since REDCINE came out.
Although, they did say it would not be a conform tool so i am curious to test this function and see what it gives us, but I must be doing something wrong, cause it does not want to work for me:)
 
I am having our REDCINE gurus looks at this forum after giving you guys some time to bang on this release and post feedback...

BC
 
could you guys post any specific requirements that the XML must conform to in order to be able to be understood by Redcine 1.0.2?
 
Yep, getting 'Failed to load Constuct' as well. Anyone actually got this to work?
 
Ok but what are you trying to conform ?

an xml from an export of a fcp timeline with QT wrapped exports from RedAlert in it ?

Or are these all qt in fcp exported the slower way via Redcine to a codec?

Cheers

Si
 
I'm thinking this is just one step on the way to a pull list. Redcine can now save and load XML, but I'm guessing (not in front of an Intel Mac now so can't test) that Redcine XML is not directly compatible with FCP XML. Perhaps it's just an XML description of the Redcine timeline (which is editorially much less complex than an FCP timeline).

Now if somebody (not necessarily Red) wrote an XML parser which could translate FCP XML to Redcine XML…
 
For you XP users, I made the download of REDCINE off of the support page a zip file so you should more success downloading with Firefox...

BC
 
Ok but what are you trying to conform ?

an xml from an export of a fcp timeline with QT wrapped exports from RedAlert in it ?

Or are these all qt in fcp exported the slower way via Redcine to a codec?

Cheers

Si
I'm trying to conform xml from FCP using Quicktime proxies generated by RedAlert. Tried all three different size proxies but nothing doing.
 
I'm trying to conform from Quicktime Proxies made and copies straight from the camera which hold all the necessary meta data that REDCINE should need to pull the clips, ie. Clip Name, Timecode, etc.
I think it just might not be fully enabled yet?
Looking forward to seeing how it translates though!!!
 
Great to see many things are fixed. But I am missing the fix for

* Quicktime 4096x2048 exports to 16-bit QT codecs fails

Did that get addressed in this build or is it still open? Sorry, cannot verify it at the moment.
 
It's working for us now.

Just ran a bunch of tests and started 15 hour renders on two 8-core workstations.

Good job guys.

(feature wish list coming after Holidays)
 
Wish I could say that I am having the same experience that Mark is with this build, but on several machines (all PCs) that I have tried it on, the same results as previously mentioned. I am going to go back to the previous build and test again.

Kevin
 
Just did a test on all the footage I have. About 5 minutes worth of .r3d fills took a little less than 5 minutes to make Avid DV quicktimes. Using a MacPro 8core running bootcamp. Not that the Avid can read it, but it is exporting the correct timecode. MetaCheater reads it fine.

Terry
 
It's working for us now.

Just ran a bunch of tests and started 15 hour renders on two 8-core workstations.

Good job guys.

(feature wish list coming after Holidays)

Mark,
I am very curious how your 15 hour render comes out. Please keep us informed.

Thanks,
Terry
 
Just popped in to check on renders -
all is well -
we have 3.4 hours of 2K going to 1920 x 1080 Prores 422 + about 30 minutes of 4K 2:1 going to 1920 x 1080 Prores 422
4K stuff done already (about 1.5 hours on a Quad core)

tests show "almost" a 2X speed increase on 8-core vs 4-core -

buy the 8-core (actually wait - new boxes soooooooo close)

(x1900 cards)
 
at that point in the first shot the frame froze for the entire duration of the two shots.

khmuse, Michael,

If you switch process from full to standard, does it work? I encountered this behavior with the previous version. I have not had a chance to try build 74 yet to see if it still occurs.
 
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