Zakaree Sandberg
Well-known member
how did they get that vibrance?
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That is a Fantastic link Matt.
Ill be in Long Beach working on a pilot if you have some time maybe you can come by and share some more link ideas?
just a thought.
Thank you for sharing Matt Ryan! Very interesting method you found!
I would say a lot had to do with DP Peter Deming's lighting, as well as Company 3 colorist Stephen Nakamura's final correction. The movie looks very, very good.how did they get that vibrance?
From the love of REDCODE RAW and some really good exposures, and a kick A%# Colorist...![]()
something I don't see discussed much are the 'recipes' behind great color grading jobs. I assume each colorist/post house has an arsenel of transform matrices, LUTs, elaborate node trees for reuse - something that's comparable to the non-linear effects film. But I am a newbie, and I can't imagine that just dialing in lift gamma and gain with color wheels will get all the results. Could someone enlighten me? Is it simply a function of the artistry of the colorist at the instrument?
something I don't see discussed much are the 'recipes' behind great color grading jobs. I assume each colorist/post house has an arsenel of transform matrices, LUTs, elaborate node trees for reuse - something that's comparable to the non-linear effects film. But I am a newbie, and I can't imagine that just dialing in lift gamma and gain with color wheels will get all the results. Could someone enlighten me? Is it simply a function of the artistry of the colorist at the instrument?
So there are definitely special recipes out there that the pro's have developed. But every project requires a different look, so no look is a do all.
Every colorist has his own set of pre built looks. They are usually pretty complex LUT's that they have refined and perfected from project to project.
something I don't see discussed much are the 'recipes' behind great color grading jobs. I assume each colorist/post house has an arsenel of transform matrices, LUTs, elaborate node trees for reuse - something that's comparable to the non-linear effects film. But I am a newbie, and I can't imagine that just dialing in lift gamma and gain with color wheels will get all the results. Could someone enlighten me? Is it simply a function of the artistry of the colorist at the instrument?
No conspiracy here, just great cinematography, art direction, VFX and color grading. No special tools needed, just talent.