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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

DaVinci Resolve 8.2 support for Tangent Element Panels Menus and Controls

I sure would like to have seen the ability to map the offset controls to the trackball on the multifunction panel............. :-(
 
I didn't seem to find what the trackball and ring are for on the multifunction panel..
 
I think I prefer the way the qualifiers were split on the Wave - you had all the Hue Controls and Luma on the same page, with Saturation separated. This way, with Luma on its own page, seems less fast to me - unless I am not understanding something.

Question: Can you mix and match a Tangent with just one extra Element panel?
 
I think your question is, can you mix a wave with an element and the answer would be no. Different protocol.
Keep the feedback coming. The panel is new and field experience is still in its rapid growth stage.
Peter
 
I think I prefer the way the qualifiers were split on the Wave - you had all the Hue Controls and Luma on the same page, with Saturation separated. This way, with Luma on its own page, seems less fast to me - unless I am not understanding something.

There are a few things I see in the mappings that seem a bit counterproductive. For instance, node tree navigation is in the "A" menus on the multifunction panel, but node operations (disable, delete, add serial, add parallel, etc.) are in the "B" menus. Also, I don't seem to see a single button operation for adding a power window enabled node (i.e., "Node +CPW), which is mapped on the Wave, for instance, as an "alt" operation. But the most obvious omission for me - also omitted on the Wave - is direct access to stored correction registers. In all honesty, though, this would probably require another panel to be really effective and available full time.

Not to mention that at some point, asking to have all of these things on a $3500 panel set is probably a bit unrealistic anyway. The DaVinci panels - where none of the things I've mentioned here and earlier are even issues - are looking better and better for those of us who value efficiency. You really do get what you pay for.
 
There are a few things I see in the mappings that seem a bit counterproductive. For instance, node tree navigation is in the "A" menus on the multifunction panel, but node operations (disable, delete, add serial, add parallel, etc.) are in the "B" menus. Also, I don't seem to see a single button operation for adding a power window enabled node (i.e., "Node +CPW), which is mapped on the Wave, for instance, as an "alt" operation. But the most obvious omission for me - also omitted on the Wave - is direct access to stored correction registers. In all honesty, though, this would probably require another panel to be really effective and available full time.

Not to mention that at some point, asking to have all of these things on a $3500 panel set is probably a bit unrealistic anyway. The DaVinci panels - where none of the things I've mentioned here and earlier are even issues - are looking better and better for those of us who value efficiency. You really do get what you pay for.

Agreed, but just for fun I am going to write up what I would like as a config for all those buttons and knobs. The Wave Resolve mapping, though no full BM panel by any means, makes really efficient use of the available hardware. One might say "Gee, I wish there were more buttons/knobs" but one rarely says "I wish this were organized differently". One exception is that low sat high sat in qualifiers should be mapped to page 01 of qualifiers, in what are now two empty knob slots. With the ALT button, I could get to low sat soft, high sat soft with the same knobs. Page 02 of qualifiers could remain the same (with all the Sat qualifier controls on it together) - there's no problem having redundancy and sometimes it helps efficiency.
 
I don't know what kind of API Tangent may or may not be providing, but one good answer to a lot of this would be to have a default set of mappings, but provide for user remapping of all functions. Assimilate Scratch does this and while it starts everyone off with the same configuration (thus providing some degree of standardization), it also allows for customization by the user for things that they may use more often than other users (hence my previous mentioning of mapping offsets to a trackball). Custom remapping is, in theory, also available with the MC Color, but I've found that it introduces some problems when the custom remap conflicts with a programmed mapping, and the only way to resolve the conflict is to try various shift key combinations that are not always consistent - thus defeating the whole point of having the custom remapping in the first place.

Control panels are ultimately a pretty personal thing. Besides, if I were to give Peter and Rohit real feedback here, I'd probably want to talk about things like a contrast control, variable pivots, highlight mode for curve controls, edge windows, and a more flexible ACES implementation much more than mappings on cheap panels.... :sarcasm:
 
Hi Mike!

Agreed. But realize that many of us will never have a spare 30K for a BM board, as many of us shoot as well, and have lots of cash put aside for prod gear at the same time. Even for a full time colorist in most markets, 30K is a lot, especially since in many countries, banks are very, very tight right now so it would have to be cash up front..

Add to that curved fall-off for HSL qualif., (Not just linear like now), the ability set a different Red Settings for each Red clip instance (like in Premiere) and better still Red Settings within nodes, limited by qualifiers. Also a Transparency variable (for using qualifiers and windows to make layered comps on the conform timeline) Also, let me copy and paste curves between Hue-vs panels (now I have to manually make the same points if I want a particular hue to be de-sat AND shifted.) Let me reset any curve point back to default un-moved position with one click. Let me use a separate display LUT for my external monitor and my viewer window. and most of all give me nice big curve windows, with a few well-placed points I can control up and down via control surfaces.

Not sure what you mean by edge windows? You mean like a vignette? You can always make a centered square and invert it. (Likely that's not what you mean)
 
Not sure what you mean by edge windows? You mean like a vignette? You can always make a centered square and invert it. (Likely that's not what you mean)

By "edge window" I basically mean a single edged LPW that aligns itself on one of the four edges of the frame. This means that the window reaches from one of the edges (left, right, top, or bottom) into the image, removing the need to create an LPW, resize it, reposition it, and rotate it in order to mask off one edge of the frame. All you do is enable the window and you can control the single visible edge in terms of position, softness, and rotation. This is very useful and efficient for things like sky and toplight grads, as well as quickly minimizing light at the bottom of the frame (things like bounce light on tables, hot kicks from streets that have been wet down, and edge flares, among many other things). It also allows very quick creation of "cutters" to shape light on the corners of the frame, a very common technique for many colorists.

As a point of reference, Baselight has these, and they are a great time saver.
 
I just moved from the Eclipse to the Element, and they are just a big improvement. Other potential mappings may work for different colorists, so it will be great to have such re-mapping ability.

Am I missing where the "Render" button is mapped in? It could be, for example, in the "B" button of the main three-wheel panel.
 
Paul,

As any new product, there is room for improvement, so I do not cllaim it is perfect. However, even this first mapping on this release, everithing is much more logically organized by task, or area of grading functions. And as important as the mapping, it contains WAY more function already maped than you can find on the Eclipse. Let alone the ergonomics. The design and footprint is sexy, and it feels very confortable during those long sessions.

The transition from the Eclipse to the Element combo has been as seamless as it could be due to such logical way that the maping was put together. I do not regret a bit the decision to move to the Element. Just go to the BMD page, and download the mapping documentatio it has been published, and you will see all such functioins, and how they have been grouped. Actually, there are more function in the submenus that I found out than the ones they published.

Hope this helps you in making such decision.
 
I like the feel, but that is subjective. One of our Jr. colorist also reported that he likes it very much, too. The ergonomic that was put into it is really something we admire and appreciate.

We have not decided yet the destination of the Eclipse.
 
I would LOVE to see the ability to move the pos of a power window on screen with the extra joyball. That or like the Tangent did with Apple Color, you hit the alt button and that allows you to repo windows using the main joy balls. If I could have a separate panel setup to just manipulate PowerWindows it would be fantastic. I'm kind of surprised you can buy these in a modular fashion yet you're stuck with how BM decides to map the functions. Again the Tangent used with Apple Color worked the best as we had that little app that allowed us to remap all we want. I was really hoping to do this with Element. If I can't customize which panels and how to map their functions, I'm not sure why I would use an Element and not just keep with a Wave and sustain how I'm disappointed with how it's functions are hard-mapped.
 
By "edge window" I basically mean a single edged LPW that aligns itself on one of the four edges of the frame....
...As a point of reference, Baselight has these, and they are a great time saver.

Agreed - would also LOVE to see this in Resolve.
 
I would love to see both qualifier picking via that track ball "IE mouse mode for the love of god!" Why is that so hard! Who wants to keep moving over to a mouse to click stuff! Also copy and paste grades from the stills in a more logical fashion would be nice. Yes agree memories and jump to timecode or shot #
CJ
 
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