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FilmConvert - Film Stock Emulation for Red Cameras

Nigel Stanford

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www.rubbermonkeysoftware.com
After 3 years of development, Rubber Monkey is pleased to announce the launch of FilmConvert - Film Stock Emulation for Red Cameras.

FilmConvert is software that makes digital footage look like it was shot on film. It matches Red footage to your favorite film stocks, with accurate color and grain.

FilmConvert is not another 'film look' plugin.
We have created a model of the Red One, Red One MX, and Red Epic sensors. Because R3D allows us to get access to the raw digital footage, we can control how the color is decoded and make sure that each color is transformed to the correct film stock equivalent. Film look plugins can't tell which camera you shot your footage on, and so just apply a contrast curve and change the color. It can look ok, but it is not a film stock emulation.

We have also created an accurate grain model. Rather than just blending in an overlay grain scan, we apply different levels of grain based on the color and luminosity of the different parts of the image.

You can choose different film sizes, from 8mm to 35mm full frame. Modeled film stocks include:
  • Kodak Vision 3
  • Fuji Eterna
  • Fuji Reala
  • Fuji Vivid

Like our previous software Monkey Extract, you can load in an EDL or XML and render only the footage used in your project. Or render all your footage before the edit takes place.

FilmConvert is currently available for Mac OSX 10.6 and above in the following formats:
  • Stand Alone Software
  • Adobe After Effects / Premiere (osx and windows)
  • Final Cut Pro X, 7, and Apple Motion
  • Sony Vegas (windows)
  • Adobe Photoshop

We'd like to thank all the alpha testers and Red Users who have helped us out during the development :) Stay tuned for more announcements.

Update July 2012
Major new version, includes the following:
  • Many new stocks, including transparency, black & white, and polaroid
  • Support for Quicktime footage for Canon DSLRs etc.
  • Realtime rendering for QuickTime footage
  • 3 way Color corrector
  • Presets and many other enhancements

Update November 2012
Now available in the following plugin formats:
  • Adobe After Effects
  • Adobe Premiere
  • Adobe Photoshop
  • Final Cut Pro X
  • Final Cut Pro 7
  • Apple Motion
  • Sony Vegas

Update December 2012
Now available with the following camera profiles:
  • Red cameras
  • Canon DSLRs +5 profiles
  • GH2 +7 profiles

Update March 2013
Now available with the following camera profiles:
  • Arri Alexa
  • GoPro Hero 3
  • BlackMagic Cinema Camera
  • Canon 7D / 60D

Update May 2013
Added the following cameras:
  • Canon 550D / T2i
  • Canon 600D / T3i
  • Nikon D800
  • Nikon D7000
  • Panasonic GH3
 
Some examples...
Before and after showing grain:

reduser_grain.jpg




Side by side comparison showing the color matching:

reduser_color.jpg




And here's a video so that you can see it in motion. Watch it in 1080p if you can.

 
Technical Info

Supported Cameras
  • Red One
  • Red One MX
  • Red Epic (preliminary LUTs, will be more accurate when we get our Epic to test with!)
  • Canon DSLRs

Operating systems
  • Mac OSX 10.6 and above
  • Red Rocket is supported in a basic implementation
 
Thank you Nigel. I love what you are doing.

I really do hope that you are allowing the Emulation of Film Negative and not just Release Print Stock.

Please have the Windows 7 64 bit version done tonight.....ah, I mean soon...please!

I would like to see it as a plugin for Eyeon Fusion and for Adobe Premiere etc.

Sorry if I have repeated myself here. I commented on your other thread.

So is the grain computer generated, or is it from film scans?
 
Thank you Nigel. I love what you are doing.

I really do hope that you are allowing the Emulation of Film Negative and not just Release Print Stock.

Please have the Windows 7 64 bit version done tonight.....ah, I mean soon...please!

I would like to see it as a plugin for Eyeon Fusion and for Adobe Premiere etc.

Sorry if I have repeated myself here. I commented on your other thread.

So is the grain computer generated, or is it from film scans?

Hi Martin,

We will definitely add the ability to render without the print LUT applied. (edit - now released)

The grain is scanned, not generated. There is however a complex algorithm deciding on how it is applied. It is different for each stock too...

Just to be clear, you would be looking for a windows after effects plugin?
 
Website says that film was scanned at 4K and no grade applied.

I question this, if the scanner was lined up to match TAF then the film would be much lower contrast and saturation, looking more like the MX footage actually.

So define "no grade"
 
Website says that film was scanned at 4K and no grade applied.

I question this, if the scanner was lined up to match TAF then the film would be much lower contrast and saturation, looking more like the MX footage actually.

So define "no grade"

Hi Geoff,

The color was developed by a guy called Lance Lones, who managed the pipeline at Weta for Lord of the Rings and Avatar.

He has created LUTs that match a status M + print LUT. Basically the process was:

1. Shoot film
2. Develop at Park Road Post
3. Scan at Weta on an Arriscan
4. Apply print lookup

This gave us our film target. We then created LUTs for the each of the 3 Red sensors to match that target.

By 'no grade', I mean that we literally loaded R3Ds into filmconvert, rendered them out, and they match our (target) film. As for the film, only the print lookup was applied to it.

Some have asked for us to create LUTs that don't have the status M print lookup applied. They do indeed have a lower contrast and saturation.

We're going to add this option to the next version. As you can imagine, it would really be for high end productions who are used to dealing with DPX scans.

(edit - version without print LUT now released)
 
Ah, it's the print lookup that I'm not fond of.

If you're going to be working digitally and distributing digitally why hinder your image with a print look up?

Its a battle I've had again and again when shooting both film and digital.
 
Yes, I meant After Effects.
 
I'd like to understand the reasoning behind creation of a "look" profile for just one specific camera manufacturer. Granted, in this case you will have more precise control over the image, but what about other cameras? Why not add an ability to emulate grain and look for Alexa, Sony, Canon? Lately, pretty much all productions out of Europe for me had been done with Alexa...
I believe we already had this conversation, where many, me included, preferred to do grain emulation at the end of the DI process. Also, often, projects tend to be with mixed sources. Applying film emulation would help in unifying the look of the whole project.
 
Ah, it's the print lookup that I'm not fond of.

If you're going to be working digitally and distributing digitally why hinder your image with a print look up?

Its a battle I've had again and again when shooting both film and digital.

I totally agree. Coming in the next release.
 
I'd like to understand the reasoning behind creation of a "look" profile for just one specific camera manufacturer. Granted, in this case you will have more precise control over the image, but what about other cameras? Why not add an ability to emulate grain and look for Alexa, Sony, Canon? Lately, pretty much all productions out of Europe for me had been done with Alexa...
I believe we already had this conversation, where many, me included, preferred to do grain emulation at the end of the DI process. Also, often, projects tend to be with mixed sources. Applying film emulation would help in unifying the look of the whole project.

We have started out with Red cameras because that's where our previous products and experience lies, but we can and will be releasing support for other cameras.

We have already shot the test charts and have a model for the sensor for several of them. You'll also have the ability to match to other digital cameras - so you could match reds and 5ds in a mixed shoot.

We have a lot we are working on - windows versions, plugins, other cameras, new stocks...
 
Are there any controls within the plugin?
Lets say I feel the FilmConvert made my image a tad too contrasty. Could I pull back on the contrast level?
 
Are there any controls within the plugin?
Lets say I feel the FilmConvert made my image a tad too contrasty. Could I pull back on the contrast level?

Hi Daniel,

The current look is kind of contrasty, although nothing is clipped so if you are grading elsewhere it will be ok. But we're working on a bunch of color related controls so that you'll be able to make it look however you like it.
 
Hi Daniel,

The current look is kind of contrasty, although nothing is clipped so if you are grading elsewhere it will be ok. But we're working on a bunch of color related controls so that you'll be able to make it look however you like it.

This is very good news indeed. The more options the better.
 
Hello Nigel,

Are you familiar with the very early color process called "Autchrome." I'm sure you are but I include this page to show you what it is.

http://en.wikipedia.org/wiki/Autochrome_Lumière
http://www.google.com/search?q=auto...&ei=LL1dTsK6EefI0AHm7J3tAg&sqi=2&ved=0CDsQsAQ

If you are familiar, what sort of work would it involve you for to create a LUT that could match that look as closely as possible. And while we're at it, how about a LUT table for a daguerreotype? IF you could create faithful LUT's for these unique and obsolete processes, you would have quite a few customers, both photographers and cinematographers.
 
Hello Nigel,

Are you familiar with the very early color process called "Autchrome." I'm sure you are but I include this page to show you what it is.

http://en.wikipedia.org/wiki/Autochrome_Lumière
http://www.google.com/search?q=auto...&ei=LL1dTsK6EefI0AHm7J3tAg&sqi=2&ved=0CDsQsAQ

If you are familiar, what sort of work would it involve you for to create a LUT that could match that look as closely as possible. And while we're at it, how about a LUT table for a daguerreotype? IF you could create faithful LUT's for these unique and obsolete processes, you would have quite a few customers, both photographers and cinematographers.

Wow that is an awesome idea.

Reminds me of these: (love no. 28 and 30)
http://www.boston.com/bigpicture/2010/08/russia_in_color_a_century_ago.html

We'll have to do something a bit different as we won't be able to shoot color charts, but I'm sure we could rustle something up. I'll look into it.
 
Wow that is an awesome idea.

Reminds me of these: (love no. 28 and 30)
http://www.boston.com/bigpicture/2010/08/russia_in_color_a_century_ago.html

We'll have to do something a bit different as we won't be able to shoot color charts, but I'm sure we could rustle something up. I'll look into it.


That site just made my day. I can never get enough of using old processes, vintage lenses, anything that can replicate that look.. whatever the means. I don't know the first thing about programming to dial in a certain look other than what I can achieve in color correction. Fo the daguerreotype type look, I envision somehow scanning a sheet of vintage glass, something with a slight sheen, with a transparent back and layering that over whatever you can do to emulate that brilliant otherworldly look that only dags can offer. IF you could do that, for both motion and still works, people will flock for it.
 
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