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What about a physical/disc copy?
So, no more Color I'm guessing? Hmm.
As a Colorist, I'm gonna have to take a minor exception to that. Not gonna pull out the "Not professional" card, but...
I'm of mixed minds about the idea of rolling Color into a plugin. On one hand, the built in color correction tools in FCP have been pretty horrible for years. So any improvements to them would be welcome.
On the other hand, there are reasons that high-end correction and grading are done in separate programs. UI, workflow, etc. I could go on and on about it, but suffice it to say that if you roll the featureset of Color into FCP it will become less powerful and usable from the perspective of a working Colorist.
I always thought color and sound track pro and dvd studio should be rooms inside final cut pro without ever having to send to anything. Edit Room , Sound Room , Color Room , Effects Room all working with the same timeline and a final output room
So, no more Color I'm guessing? Hmm.
As a Colorist, I'm gonna have to take a minor exception to that. Not gonna pull out the "Not professional" card, but...
I'm of mixed minds about the idea of rolling Color into a plugin. On one hand, the built in color correction tools in FCP have been pretty horrible for years. So any improvements to them would be welcome.
On the other hand, there are reasons that high-end correction and grading are done in separate programs. UI, workflow, etc. I could go on and on about it, but suffice it to say that if you roll the featureset of Color into FCP it will become less powerful and usable from the perspective of a working Colorist.
Edit: NICE! Here are some pics of the new color system in Final Cut X... http://www.macrumors.com/2011/06/12/more-final-cut-pro-x-screenshots-leak-ahead-of-release/
Hi Ben,
I'm curious about why you think a plugin approach would be problematic for users of FCP. Presumably editors could still export XML for a traditional finish at a grading facility, so nothing would be changed from the current workflow. As another option, however, if secondaries, filters, interface connections, and other existing features of Color are rolled into a plugin and operate on a timeline within Final Cut, this would be an enormous benefit to low budget projects. It would obviate the somewhat cumbersome "Send To" and timeline modification process that the current version requires. You get to keep the higher end projects that flow to a Post House with dedicated programs for CC. But I get to finish lower end projects in a workflow that his far more efficient. This is all hypothetical, of course, but such a scenario seems win-win to me. Am I missing something?
Tim Eaton
So Best Buy has a sale going through the rest of this week where all iTunes gift cards are 15% off, and with the new Final Cut Pro X being available through the Mac App Store you can use iTunes gift cards. So technically if you get 3 $100 gift cards you're only spending $255 for them. Just throwing it out there for anyone interested.
My first reaction is 'Wow, good idea. Thanks!'
My second reaction is what the hell is the world coming to when I'm considering buying my editing program at Best Buy with i tunes gift cards?
I'm considering buying my editing program at Best Buy with i tunes gift cards?
I guess it depends on how you break down "Users of FCP". For your average editor/freelancer/whatever having the basic functionality of Color in a plugin form inside FCP (Like Colorista or whatnot) would be fantastic. I just think that people are being a bit ambitious when they say "All the functionality built in" in regards to correction, and more particularly grading.
Alexander makes a pretty decent point about Modal Interfaces, and if Apple managed to pull that off I'd be thrilled. Less workflow steps (Send To -> Grade -> Render -> Send Back) would be fantastic. I'm just a bit dubious, personally. Apple's all about "Pretty" in their UI design, and if you're not careful you can destroy a color correction program by making the UI "Pretty". There's a reason Color, DaVinci, etc all present on a bland grey background, and it's not because they're too lazy to do UI design.