Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

New Beta released?

Quentin Brown

Well-known member
Joined
Nov 5, 2008
Messages
258
Reaction score
0
Points
0
Location
UK, London & East Anglia
I'm just wondering if I've missed a trick on this one; been out of the loop a while on back to back projects and then time with the family. I just signed up to the new mailing list yesterday but keep hearing little tidbits of feedback from the new Beta which Dan said would drop over the last few days.

Where are new beta releases being posted now? On here? On the mailing list?(did I sign up too late and miss the announcement?)
If it's out I haven't found it yet.
 
I'm just wondering if I've missed a trick on this one; been out of the loop a while on back to back projects and then time with the family. I just signed up to the new mailing list yesterday but keep hearing little tidbits of feedback from the new Beta which Dan said would drop over the last few days.

Where are new beta releases being posted now? On here? On the mailing list?(did I sign up too late and miss the announcement?)
If it's out I haven't found it yet.

We tend to send out by email and post on here. The next beta should be available within a day or so. Lots of good new stuff and improved stability.
 
Looking forward to it.

Any chance we will see a matte blur function added to those secondaries and some windowing features?
 
Real soon I think. Some of us on the alpha list are playing with it. Stability seems to be much improved, so far, but I'm only digging into it today for the first time.
 
Real soon I think. Some of us on the alpha list are playing with it. Stability seems to be much improved, so far, but I'm only digging into it today for the first time.

Yep, next beta release should be today, we've been held up because we were chasing an issue with importing some FCP XML timelines. Hopefully that will be sorted today, or we'll have to ask for more feedback on when it goes wrong.
 
Back
Top