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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

this is really stunning

Wow...
 
You could tell me that was 100% practical and I'd never doubt it for a second. Amazing!
 
There's another thread around here already discussing this and there's a longer version of this animation at the creators' web site. The guy's previous work was pretty impressive and almost photo-real too. He's a master at lighting and color. As a texture artist, he's pretty damn good too. In this Silestone piece, there were some give-aways in a few shots if one knows enough about 3D CGI to know what to look for.

The weakest parts of this Silestone piece are the kitchen shots. The wide shot in the one linked here, as well as the overhead and other kitchen shots in the longer version all look 1000% CG and would be barely passable these days for demanding architectural clients wanting visualizations. Which is really strange, considering the intricate quality and attention to detail throughout the rest of the project. My guess is they spent all their time on the physics and particle simulations for smashing up the crystals (recognizable procedurals), fruits and veggies, making it look as real as possible. Then went... "Oh, yeah, we still need a shot of a kitchen with a countertop". Hehe.
 
Yeah, Alex Roman is extremely impressive - especially in his lighting. I agree with Jeff though the wides are uncharacteristically flat and clean. I didn't so much have issues with the worktop as the wide at the end. But I guess it also depends on what the clients required.
 
Alex Roman is very talented. His work is impressive. Truly inspiring...

In his previous short film "The Third & The Seventh" he used a few non-CG elements :

Alex : "I think i must make it clear. There are a few non-CG elements in the shortfilm: photographer (shot on greenscreen), pigeons, timelapsed growing flowers, flying airplane and sky backgrounds."

I don't know if every single element in the Silestone commercial is CG... There could be some exceptions.

But anyway, Alex is a rockstar. Respect.
 
Alex Roman is very talented. His work is impressive. Truly inspiring...

In his previous short film "The Third & The Seventh" he used a few non-CG elements :

Alex : "I think i must make it clear. There are a few non-CG elements in the shortfilm: photographer (shot on greenscreen), pigeons, timelapsed growing flowers, flying airplane and sky backgrounds."

I don't know if every single element in the Silestone commercial is CG... There could be some exceptions.

But anyway, Alex is a rockstar. Respect.

He said that he wanted to add a non-CD elements to this one, but didn't have time. So it's all CG.

I agree with Jeff that the kitchen shots looks way more CG than the rest of it. Still, man that is cool.
 
There's another thread around here already discussing this and there's a longer version of this animation at the creators' web site. The guy's previous work was pretty impressive and almost photo-real too. He's a master at lighting and color. As a texture artist, he's pretty damn good too. In this Silestone piece, there were some give-aways in a few shots if one knows enough about 3D CGI to know what to look for.

The weakest parts of this Silestone piece are the kitchen shots. The wide shot in the one linked here, as well as the overhead and other kitchen shots in the longer version all look 1000% CG and would be barely passable these days for demanding architectural clients wanting visualizations. Which is really strange, considering the intricate quality and attention to detail throughout the rest of the project. My guess is they spent all their time on the physics and particle simulations for smashing up the crystals (recognizable procedurals), fruits and veggies, making it look as real as possible. Then went... "Oh, yeah, we still need a shot of a kitchen with a countertop". Hehe.


Oh come on, man.

It's so easy to judge from a safe distance, without regard for budget, deadline, or resources available. This was done by 2 guys, in 2 and a half months. I think you could take almost any other 2 guys on the planet, and not get as good a result in that amount of time.

So I wanna see some of your work that shows this up as "barely passable."

:P
 
its not really fair to compare this to avatar. id like to see these guys try and match facial expressions, body movements of people like they do in avatar. Its bloody amazing work yes but i doubt they could make a convincing cgi human
 
That's totally true...when I said it looked better than Avatar I was referring to the shaders and lighting. The character animation in Avatar was incredible (although a lot of it was motion tracking data from live actors), but I don't think the materials in Avatar looked anywhere near as photo-real as this piece.

If you look at the "making of" demo he has up (which is really just a screen capture of him working on a scene), you can see that a lot of the realism comes from manipulation in After Effects rather than the Max render. He throws on effect after effect until it looks just right.
 
Have they done anything with humans/animals (preferably humans)? I know this probably requires boatloads more time than something like Zemeckis's recent animated movies (or Avatar), but the results are presumably so much better.

I wonder if they'd fall that much harder into the uncanny valley with moving creatures.
 
It's all really amazing CG. I would just question why it's all CG. :D Couldn't find a batch of lemons and a bowl to their liking?

/*Takes off hypocrisy hat and returns to tweaking his CG yard and porch.*
 
It's all really amazing CG. I would just question why it's all CG. :D Couldn't find a batch of lemons and a bowl to their liking?

/*Takes off hypocrisy hat and returns to tweaking his CG yard and porch.*

That there is no jump from CG to live action when they begin crashing the grapes, and so forth? Sounds like a lot of effort for a small gain, but that is all I could rationalize out of it.

Well that and the je ne se quoi that might be subliminally interpreted as otherworldly. An otherworldly kitchen. This would be targeted at a very discerning audience given the level of execution, which I suppose would also be the right target for high end products, those with keen eyes.
 
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