Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

RedCine saturation slider...how far do you go?

Sean

Banned
Joined
Feb 20, 2007
Messages
533
Reaction score
0
Points
0
I've never quite figured out something about the Saturation control within RedCine. The program's default level for saturation is 1.0. The highest level within the program is 10.0. But I find anything beyond 2.0 is just waaaay too much saturation. It begins to look very strange--hardly natural anyhow. Any higher and the image is pretty much unuseable. In fact, I rarely increase saturation beyond 1.3. So what is the purpose of a level of saturation that goes all the way to 10.0? More curious than anything.
 
So what is the purpose of a level of saturation that goes all the way to 10.0? More curious than anything.

Special effects? And when an image is really de-saturated to start with you'll need a good range to pull it up.

John
 
Vectorgram...

Vectorgram...

I've never quite figured out something about the Saturation control within RedCine. The program's default level for saturation is 1.0. The highest level within the program is 10.0. But I find anything beyond 2.0 is just waaaay too much saturation. It begins to look very strange--hardly natural anyhow. Any higher and the image is pretty much unuseable. In fact, I rarely increase saturation beyond 1.3. So what is the purpose of a level of saturation that goes all the way to 10.0? More curious than anything.

If you can check the finished frames with a program that has a Vectorgram (i.e. U/V or I/Q etc.) and make sure none of the edges show lines of dots indicating that the chroma is being clipped or at least crunched.

In my color matrix adjustment screen I have a vectorgraph that has the primary and secondary colors an equal distance from the center (about) which makes it a little easer to see when you have the saturation as high as it should go.

When you process RAW Bayer data that has not gone through a color matrix or LUT you need higher values, so going to 10 may be a leftover from early work with the RAWish frames.
 
I personally use 0.888 most of the time, specially if I will be doing ProRes output and grading in Apple Color. Some other times (if I want to push a quick grade straight off RED Cine) I tend to use 1.111, tops. Depends, though.

BTW... in RED Cine, I always start with 0.000 saturation and make the image look good in monochrome. Then I add the color saturation and all that jazz. Please, don't ask why.

:wink:
 
Which colorspace are you guys working in? Lately I have gone back to Camera RGB and using REC709 for gamma. I seem to get best results that way for HD work. I find that I'm using 1.25 to 1.50 for saturation, often settling in at about 1.30 for a lot of things.
 
Back
Top