Roger Singh
Well-known member
- Joined
- Dec 28, 2006
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Hi, Not sure if this has been discussed
I downloaded the new beta RedCine (nov 25), and did a test render out to DPX 2K files with the the drag race clips.
On the system I am testing it on right now is on XP 32bit with an Intel DualCore cpu running (e2160 @ 3.2ghz).
Anyhow, I decided to check out the taskmanager while rendering, and the total CPU usage is 60-65% only. It's not going quite 100% on the first Core, and it's about 20% on the second core.
Actually, I just noticed, on the second sample clip, it seems to take advantage of both cores a bit more.
But, Just wondering if future updates will take full advantage of SMP/Multicore CPUs to be at a consistent 100%?
Also wondering what CPU usage people are getting with QuadCores.
Also something a bit unrelated. Will RedCine accept EDLs in the future from offline edits to re-ouput higher res files for Onlining?
Next question, Are there plans for RedCine to support SSE4? There's been some benchmarks out there for video encoding that shows massive difference with SSE4 enabled and disabled.
I downloaded the new beta RedCine (nov 25), and did a test render out to DPX 2K files with the the drag race clips.
On the system I am testing it on right now is on XP 32bit with an Intel DualCore cpu running (e2160 @ 3.2ghz).
Anyhow, I decided to check out the taskmanager while rendering, and the total CPU usage is 60-65% only. It's not going quite 100% on the first Core, and it's about 20% on the second core.
Actually, I just noticed, on the second sample clip, it seems to take advantage of both cores a bit more.
But, Just wondering if future updates will take full advantage of SMP/Multicore CPUs to be at a consistent 100%?
Also wondering what CPU usage people are getting with QuadCores.
Also something a bit unrelated. Will RedCine accept EDLs in the future from offline edits to re-ouput higher res files for Onlining?
Next question, Are there plans for RedCine to support SSE4? There's been some benchmarks out there for video encoding that shows massive difference with SSE4 enabled and disabled.