Nick Burridge
Well-known member
Hey guys,
Not normally one to complain, hugely satisfied with our RED stuff thus far, but I've been dealing with some genlock/dropped frame/audio issues on behalf of a client with 2x Scarlets, and aside from the initial reply to the ticket filing (filed on June 11th, answered on the 13th) there has been no reply to any of the further details I've sent through. My client filed the ticket on the 11th, RED replied on the 13th, I sent through further information on the 15th, then nothing. Not even a "we're looking into it" - sent a reminder on the 26th, and still nothing. This isn't typical of the RED support we've had in the past, so I'm hopeful we've accidentally just fallen through the cracks, but still - myself and my client are up in front of a sizable production, and when issues like this happen without resolution we all (including RED) look bad. Hoping to get this resolved soon.
For those interested, the issue number is RED #71185 and the details are quoted below:
Not normally one to complain, hugely satisfied with our RED stuff thus far, but I've been dealing with some genlock/dropped frame/audio issues on behalf of a client with 2x Scarlets, and aside from the initial reply to the ticket filing (filed on June 11th, answered on the 13th) there has been no reply to any of the further details I've sent through. My client filed the ticket on the 11th, RED replied on the 13th, I sent through further information on the 15th, then nothing. Not even a "we're looking into it" - sent a reminder on the 26th, and still nothing. This isn't typical of the RED support we've had in the past, so I'm hopeful we've accidentally just fallen through the cracks, but still - myself and my client are up in front of a sizable production, and when issues like this happen without resolution we all (including RED) look bad. Hoping to get this resolved soon.
For those interested, the issue number is RED #71185 and the details are quoted below:
I'm handling the technical side of things for Julian on this issue - I was able to reproduce the issue (redescribed below) using two different Scarlets (#503 and #870, build 3.0.7 - firmware was updated using the 'force_' prefix so should have done a complete reset) with two different Ambient Lockits attached.
The setup:
Scarlet-X: 4K HD, timebase 25fps, frame rate 25fps, powered using GlobalMediaPro R-model (RED firmware) bricks. Settings > Setup > GPIO/Sync is set to 'Genlock'
Ambient Lockit ACL 203: set to 1080p/25fps/25fps, supplying both genlock and timecode to the camera using a RED 3BNC-to-000 sync cable. TC, GEN, and SYNC are lit green
Wooden Camera A-box: takes a feed from the sound recordist's mixer and supplies mono/single channel guide audio to be recorded with the R3Ds
The issue:
The camera appears to drop frames on a cycle (the cycle differs between the lockits/cameras), causing a noticeable 'hitch' in the video playback. As the video drops frames, the guide audio gets further and further out of sync (the offboard recorded audio also doesn't sync after aligning by slate or by timecode).
Some examples from both Scarlets (Camera A = #503, Camera B = #870) processed in REDCINE-X to h264 Quicktimes:
http://www.halcyondigital.co.nz/halcyonftp/tbr/A012_C001_0614P0.mov panning test, demonstrates dropped frames/'hitch' in video
http://www.halcyondigital.co.nz/halcyonftp/tbr/A012_C002_0614YK.mov slate test, demonstrates guide audio drifting further and further out
http://www.halcyondigital.co.nz/halcyonftp/tbr/B012_C001_06138K.mov panning test, demonstrates dropped frames/'hitch' in video
http://www.halcyondigital.co.nz/halcyonftp/tbr/B012_C002_0613PK.mov slate test, demonstrates guide audio drifting further and further out
and the log file from Camera B (Camera A didn't generate one as I didn't power the camera down) is here.
The 'solution':
After unplugging genlock and switching Settings > Setup > GPIO/Sync to 'Off' the issue vanishes. Timecode is left plugged in. TC is lit green, GEN and SYNC are grey.
Whilst genlock is unnecessary for this setup (just timecode is needed for sync sound) and production is continuing it would be good to get to the bottom of this issue as it sounds like what is described here, here, and here.