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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

ELYSIUM: a conversation with the DI colorist, ACES mentioned

And also most of the underlying math for R3D to ACES is the math we use for all our image creating. Our base transform is R3D to XYZ and from XYZ to whatever output colour space is requested. There's nothing special we do for ACES other than put in an XYZ to ACES transform. If those numbers are correct and our R3D to XYZ transform works great for all our other visual needs (which I think it does).....

Graeme
 
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