Hey Guys,
I'm looking for some help here because I'm running up against a wall that I'm not sure there is a way around. We are shooting a video this week on Epic and there will be many VFX shots (mostly comps) in the finished product. We will be coloring on Baselight at a top facility here in LA and would obviously love to take advantage of the native .R3D capabilities of the system because we are going to be doing some heavy grading on the footage.
So here's the rub: with probably about 60% of the finished master being composite shots (sky replacements, FX plates, etc.) there does not seem to be any way to maintain the flexibility of RED Raw through to the Baselight finish. Our workflow will be:
Anybody have any tips on how best to run footage through this workflow? What would everyone suggest I transcode to in order to maintain the highest image fidelity and flexibility of for the color session?
Thanks for the input.
Todd
I'm looking for some help here because I'm running up against a wall that I'm not sure there is a way around. We are shooting a video this week on Epic and there will be many VFX shots (mostly comps) in the finished product. We will be coloring on Baselight at a top facility here in LA and would obviously love to take advantage of the native .R3D capabilities of the system because we are going to be doing some heavy grading on the footage.
So here's the rub: with probably about 60% of the finished master being composite shots (sky replacements, FX plates, etc.) there does not seem to be any way to maintain the flexibility of RED Raw through to the Baselight finish. Our workflow will be:
Shoot Epic > Composite in AE CS5.5 > Color in Baselight
Anybody have any tips on how best to run footage through this workflow? What would everyone suggest I transcode to in order to maintain the highest image fidelity and flexibility of for the color session?
Thanks for the input.
Todd