Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Burnt In Timecode Issue

lordpurton

Member
Joined
Jan 10, 2008
Messages
6
Reaction score
0
Points
0
When setting up to output from REDCINE to a Quicktime I have found it useful to put as much information as possible on the screen using 'Burn-in' as security for the online conform.

However I've noticed that although the REDCINE display of the source t/c runs at 25fps the burnt in source t/c runs at 24fps. As you move along the clip in REDCINE the the BITC loses 1 frame each second so after 25 seconds the BITC is now 1 second out. Not that good as a reference!

Has anyone else found this. Is there a setting to set the source BITC to 25fps or is this a bug? I assume it only happens when working at 25fps PAL.
 
Are you sure you have selected source timecode for the burn in? Also make sure your project framerate is set up right. Are you using the latests REDCINE?
 
I hit this bug too - you need to chnage the frame rate of each shot - one at a time (oh JOY!) in the Library.

For some reason, even if the project is set up at the 25fps - it brings the clips (25fps) into the project as 24 fps. I reported this to Kevin and he re-created the bug and hopefully REDCINE team is on it -
 
(Based on build 74)This grubby little bug only applies itself on the 'Load All' option, loading single clips keeps the correct fps. It's a toss up if changing the clips individually or loading them singly is a bigger pain in the a$$.

But then again, that's what assistants/interns are for ;)
 
it's a bug that needs to be squished. So many more exciting things for the interns to do -
I concur, and sadly build 82 removes the loading single and is indeed loading 25fps as 24fps. Just tested :(
 
Back
Top