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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

R3D->DPX with EDL workflow?????fast and reliable way??

Tim Chu

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dear all,
we were shooting 4k, 3k and 2k footage of commercial.
client has approved offline cuts, so EDL is ready.
we are seeking to conform raw footage into DPX for online process.
the question now is mu post house (they are using ROCKETCINE X) told me they are working on the EDL, and they have to conform all takes from the EDL, instead of locates the exact time code range from the EDL; it generates huge amount of DPX data (over 800Gb)
then, they need to import to online (Flame) with the EDL time code to narrow down the exact cuts of the commercial I actually need.
is it the truth or real deal for me??
I have been charged by time, and it will cost me a lot??
maybe I should get another post house???
please advice.
Thanks!!!
 
offline we edited on Avid, the post house uses RocketCine-X
 
This is a very inefficient workflow, and if they're going to bill you for all the time this takes then you're going to overpay by a lot. Perhaps you have chosen a post house that does not have the right tools to do this job.

There are professional tools out there today that allow us to conform r3d directly from a CMX3600 EDL and render DPX files only for those images in your edit.

If you'd like more information, please let me know.


cheers,

John T.
 
Why don't they use the LUA script for REDCINE-X available on this site and run the EDL through it first to create a pull list from which the DPX files can be created? Seems strange to generate DPX of all the sources first...

Michael
 
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