Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Flip / Flop not working with R3D in Geometry on Apple Color 1.5.1

gbalaji

Well-known member
Joined
Dec 29, 2006
Messages
655
Reaction score
0
Points
0
Location
Chennai, Tamil Nadu, India
Website
www.indieshd.com
When I import R3D in Apple Color 1.5.1 using XML from Clipfinder for Stereo 3D grading, Since I use Beam Splitter, I need to flip the Right eye image and its not working with R3D.

Any idea whats the reason?
 
The geometry room in Color is a little funky when using an FCP XML. My experience indicates that flip/flop aren't active at all. I've had to grade all my mirror-shots reversed and flip them back in FCP.
 
Did you try -100% ?
 
Flip/flop definitely does not carry over to Color, you'll need to conform that back in FCP.

What if I am coming from Avid and also what of I am finishing in color.

Why color not allowing it since the option to finish there?
 
What if I am coming from Avid and also what of I am finishing in color.

Why color not allowing it since the option to finish there?

I'm pretty sure that if Color sees an XML, it assumes it's working with a FCP project. If you use an EDL, you should be able to do the flip/flop you need.
 
Back
Top