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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Will the RedRocket ever be able to work with codecs other than R3D?

I would really doubt it. The Rocket is for working with R3Ds.

That's not to say someone won't write their own driver for the card, but I can't see Red taking an interest in supporting it beyond R3D, too much of a distraction and they would be stretching their resources to widen the net.
 
I would really doubt it. The Rocket is for working with R3Ds.

That's not to say someone won't write their own driver for the card, but I can't see Red taking an interest in supporting it beyond R3D, too much of a distraction and they would be stretching their resources to widen the net.

Yeah that's what I figured. If this is Red's position then I understand, but at the same time it would be amazing if it was format/codec agnostic.
 
Well seeing as DNxHD and ProRes already decode in real time on the hose processor, the card would not add a whole lot more than what it does for R3D. The debayering process for full quality 4K was causing transcodes to be in the 20x longer than real time software only solutions.

Michael
 
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