Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Opinion: Why Redcode is the future of RED?

Gunleik,


Like how about using redrocket to send a 1/4 debayer of a QT to FCP. then you cut at 2K resolution, you send to Color where the FULL r3d is read and rendered.

David.

If I haven't misunderstood the point of the rocket totally, the idea is to always give you full debayer, but realtime scaled to any size.

When/IF the RR is implemented in FCS, the discussion about using half/full debayer for whatever reason is not relevant on those systems.

Or did I misunderstand?
 
If I haven't misunderstood the point of the rocket totally, the idea is to always give you full debayer, but realtime scaled to any size.

When/IF the RR is implemented in FCS, the discussion about using half/full debayer for whatever reason is not relevant on those systems.

Or did I misunderstand?

I'm just talking about apple writing some code to support RED reocket in FCS3. IF that was written then the redrocket could be used as the debayer engine in stead of CPU and FCS RT extreme engine.

It's in Apple's hands and they are lagging behind Adobe and Avid now on this one.

David
 
Back
Top