Timo Teravainen
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I have done some comparisons between renders from different applications, using a 4K 2:1 R3D file, or in Final Cut/Color environment it's made into a quicktime REDCODE wrapper. Final output format is 2K 2048x1024. It looks like the renders from Color are consistently a bit more soft than from RED Alert/Final Cut.
I find it a bit strange that the transcoded Prores 422 files, transcoded in Log & transfer for offline edit, are sharper and crisper than Color-renders from the online-quality REDCODE file.
This happens only when sending a R3D/REDCODE file into Color, with files transcoded to Prores Color renders them out as sharp as they came in.
Does anyone know what this is about? Does it have something to do with Color's internal debayering algorithms?
Regards,
Timo
I find it a bit strange that the transcoded Prores 422 files, transcoded in Log & transfer for offline edit, are sharper and crisper than Color-renders from the online-quality REDCODE file.
This happens only when sending a R3D/REDCODE file into Color, with files transcoded to Prores Color renders them out as sharp as they came in.
Does anyone know what this is about? Does it have something to do with Color's internal debayering algorithms?
Regards,
Timo