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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

MetaFuze + Interplay...

Dan Sturm

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Can someone give me some guidance on a MetaFuze workflow in an Interplay 1.1 + Unity 4.2 SAN enviornment? I've talked to just about everyone at Avid tech support and no one seems to have a definate answer.

Since we're using interplay, the media and relink tools dont do anything, and dynamic relink is not finding the material (i imagine becuase the materiel has never actually been linked in the first place?).

Ive tried putting the media on the local drive of the editor and forcing a rescan by deleting the database files. I've tried adding the local drive to the local media indexer. Nothing seems to work.

I'm really at a loss on this one. Any help would be greatly appreciated.
 
let me look into it. Forgoing the ALE relink method, can you not see the MXF files in the mediatool itself?

Michael
 
The media tool will always come back blank for media on the SAN since Interplay doesnt use any of the database files...but you just gave me an idea.

I removed the indexer path on the local drive and forced it to recreate the database files for that one drive and the clips came up in the media tool. I'm doing a consolidate to get them over to the Unity now and i think this might work.

One point of interest, the ALE that came in from MetaFuze seems to have all the correct information except for the resolution. All the clips were created at DNxHD 60 (the media tool confirms this) but the ALE shows the resolution for all the clips as DNxHD 90x. Do you think that could be the reason that none of the relink methods are working? Any idea why the ALE data changed from metafuze to mediacomposer?

This is one hell of a process to get this stuff in...not yet sure i'd call it a workflow, but if it works i'll at least be able to get this project done. Until the next hurdle of extracting my dpx's, that is.
 
I confess we haven't done much testing with Unity based productions, so I ask engineering QA to look into it. 90 sounds like a 720 encode... do the encode settings in MetaFuze and Avid MC all match?

Michael
 
Export settings from MetaFuze were 720p dnxhd 60. When I imported the ale into MC, the bin shows the clips are 90x. I'm wondering if that discrepancy (wherever it came from) is the reason it would not relink via interplay or the relink tool or dynamic relink.

The local drive copy + media tool method for getting the clips into MC seems to have worked and those clips show up as dnxhd 60. Is there perhaps a MC version compatiblity issue with the ale that comes out of metafuze?
 
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