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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Sony Vegas 9 & R3d

I´m getting some properties changes, but it crashes 90% of the time. Fortunately, VEgas creates a setting file (you can open it with wordpad) just in the same folder the r3d is with all the settings of the file. So when it loads again the change has been made.

It seems i cannot copy settings from one clip to another (this is bad), but it might be possible to copy the SfDecProp somehow to all the folders...
 
It seems i cannot copy settings from one clip to another (this is bad), but it might be possible to copy the SfDecProp somehow to all the folders...

Is this what you're looking to do? From the manual:

Modifying properties for multiple files:
When multiple files are selected, check boxes appear for slider settings that do not match across all selected files. Select the check box to apply to chosen value to all selected files.

If values already match for a slider setting, no check box is displayed, and any changes made to the setting are applied to all selected files.

If values do not match for a drop-down setting, the setting is blank. If you choose a value for a blank drop-down setting, that value is applied to all selected files.
 
i'm getting a lot of crashes too...and also no change to the image when i change from 709 to redspace on either gamma or color...doesn't matter 8-bit or 32bit float...

jeremiah
 
Whoa! This thread is going a thousand miles an hour! :happyhappy:
I am not messing with it yet. I need to focus on a script.

Playing with the 64bit Demo now. The editing performance is impressive, considering. I have a 4k timeline going with 2 R3D tracks on top of each other on an overlay along with color correction, curves, glow, defocus & glint FX plus a dissolve into another R3D file and it's playing near real-time on "Good" preview(even on the full screen). I expected MAJOR stuttering, but did not get it.

Are you F@#ING S#&TTING me?! :head_explode:

What bit-depth and so on? Tell me everything I need to know about this. Am I dreaming? Are you saying you can do all that stuff with 4k files and preview at 1920x1080 "Good" preview?!!!?? :willy_nilly:

Kaz, is your 920 at stock 2.66GHz?!?!
 
Nothing that incredible, Roberto. This is based on a 1k preview. I assume that when I select the full screen preview, it's showing 1k filling a 1920x1080 screen (it does look soft). You lose a couple more fps with 32bit Full (I was on 8bit when I first wrote).
I'll tell you this: My experience with premiere was fine until you slapped any kind of effect onto the footage, then it was stutter city. And forget layering 2 tracks over each other. Not so with Vegas. VERY usable. And once I go down to 512 rez in Vegas, I can pretty much have anything applied to my clip and it'll play real-time.

My 920 is at stock speed.
 
Oh... well that makes more sense now. I was ready to jump off a building!

Well it is insane that you can play with all that stuff on at lower resolutions while still having to debayer! Sounds like Red Code 36 is completely workable in Vegas!! I am a little dissapointed that you have sliders as opposed to curves on the debayer settings... Can you see the effect of the settings RT?

If you are running the 920 at stock 2.66 that means you will get a MINIMUM of a 35% boost in everything CPU based with a little overclocking. Up to 42% easy... more might be a little tricky.

I bet once you preview at 2k you'll start to see your grading to have an effect on the footage.

One last thing Kaz, could you please render a 4:4:4 RGB and try applying all sorts of stuff to that at 1080 preview? That would be a good test to estimate what RedRocket might do, right?
 
Well it is insane that you can play with all that stuff on at lower resolutions while still having to debayer! Sounds like Red Code 36 is completely workable in Vegas!! I am a little dissapointed that you have sliders as opposed to curves on the debayer settings... Can you see the effect of the settings RT?

Yep - it's usable even on a lower spec machine.

The settings update in RT, even while playing back the footage, which is kewl.

One last thing Kaz, could you please render a 4:4:4 RGB and try applying all sorts of stuff to that at 1080 preview? That would be a good test to estimate what RedRocket might do, right?

1080p 4:4:4 RGB needs a pretty damn fast HD array, the data rate is around 100-200 MB/sec depending on bit depth - on an average system, the file will not play any better than the r3d, probably much worse.
 
Nice, so I take it, the bluray output quality beats cs4? is it mainconept or something else i hope? cs4 uses mainconcept
 
Nice, so I take it, the bluray output quality beats cs4? is it mainconept or something else i hope? cs4 uses mainconcept

Haven't tried it - the mpeg2 is Main Concept, AVC looks like it's Sony proprietary. As far as the Main Concept mpeg2 files go, i haven't done Blurays as said, but HDV files have been pretty good.
 
my experience thus far mirrors most: frequent crashes. Doesn't like color space changes. The sliders work in rt but color/gamma space does nothing (typically crashes the app). Playback seems faster than Adobe - not sure why since Adobe accesses redcode directly vs Vegas SDK implementation. Haven't been able to do much due to crashes.
 
Q6600 @ 3.15GHz 4GB fast DDR2 XP-32bit
Quarter resolution "Good" I get about ~19-22fps
Add one or two effects to it and craps out...
Rendered an 11sec H.264 with quite 4-5 layers of grading in 22sec

It crashes! A lot. The preview goes black first (most times) so might be the GPU? I also had issues with RedCine and I think it might be the video card that isn't compatible. (GeForce 7950 GX2) Though it might be XP...?

I haven't tried messing with the color space.
 
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