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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Sony Vegas 9 & R3d

A few more details on the new Vegas Pro 9
http://www.jetdv.com/tts/TTS07-01.pdf
Seems to me that a good ui just gets better, less scripting more timesaving features :)

Thommes Ulfeng, Norway.

Very cool! The audio just got so much better with no need to uncheck quantize to frames for audio trimming which often gets me to mes up a video clip. Not sure how much better the 16-bit peaks will be but if that is what Sound Forge uses then it will be a very welcome addition as well.

I am getting worried sick about speed and a good EDL workflow... native support is useless for bigger projects if we can't work with the heavy files and if we won't be able to jump over to finishing programs like Scratch... it would hurt SO bad if we got so very close yet so far away. Of course being able to work with 1k previews will be great for so many projects, but we need 1080 to make it a pro NLE... and I would want to punt a little puppy into orbit if I have to end up learning something like FC and say goodbye to the Vegas GUI and audio workflow.
 
I am getting worried sick about speed and a good EDL workflow... native support is useless for bigger projects if we can't work with the heavy files and if we won't be able to jump over to finishing programs like Scratch... it would hurt SO bad if we got so very close yet so far away. Of course being able to work with 1k previews will be great for so many projects, but we need 1080 to make it a pro NLE... and I would want to punt a little puppy into orbit if I have to end up learning something like FC and say goodbye to the Vegas GUI and audio workflow.

I don't know if I'm ready to punt a puppy (yet!) but I share your concern.

I went for the upgrade to 9.0 so I will see how this shakes out. I haven't purchased my new machine pending more research on the workflow. You probably know this Roberto, but I clipped this from the Vegas 8 help files:

"Vegas EDLs are not the same as those used in traditional linear editing suites and are not intended as a project interchange for other editing applications. "

It would be a huge drag if we were unable to work with serious tools such as Assimilate's Scratch. I have not used the EDL's generated from Vegas and haven't read anything about improvements to indicate a solution to your stated concern. It doesn't make sense that they don't comply to a conventional standard. I want to stick with Vegas if I can but I don't want to be incapacitated either.
 
No, I actually didn't know that as I haven't tried exporting an EDL from Vegas yet. That is quite ridiculous... we have a new satellite my friends... it's name is Fido.

Would there even be an option for working with Vegas at all if you need to finish at a post house? I guess the only option is to render your own color corrected project and have them work on that... and bring your work station with you in case you want to let your colorist be creative...!!?! Which would also take longer, making it more expensive..


quite a moronic thing unless EDL creation is far more complex than what I assume... ? I mean... are EDLs that tricky? Do they cost a lot of money to develop? Maybe if this happened Vegas would finally take off! Then the funding for R&D would be there...
 
i know Vegas 7 EDL = 2 video .. 2 audio ... simple dissolves (for lengths use Avids standard), no CC , NO FX's , no cropping = keep it SIMPLE will open in Avid media composer ... EDL does not work Avid to Vegas ...
i haven't tried V8 to Avid ....
 
Unfortunately I have no interest in going to Avid. Even so something like crops are a must for an EDL. The rest could be perfectly tolerable.

It is such a shame that a product so loved like Vegas won't be pushed into the big leagues... their audio is just blissful... a little speed, and a simple EDL for finishing programs is ALL that is missing.

It does seem that they are narrowing the gap though... right? But even so, in my non-connoisseur impression, it would seem that they are doing so at a rate that would put V11 or V12 for really into the thick of the battle.
 
Would there even be an option for working with Vegas at all if you need to finish at a post house?

There's been free Vegas scripts for EDL export "all along". Can't remember if the one i've used came bundled or not - it exports CMX 3600 EDL of one video and audio track - which is all i've ever needed so far, so i haven't looked for a better script... my guess is there's more comprehensive ones out there.
 
Well that is all you would need! R u serious? That is great!

I don't need my colorist to worry about the audio and I can render a single track so he has all the work that has been done to date in there in a minute. Editing should be easy to keep in one track... although I often use many tracks it should help me with my "problem". I often get ahead of myself and start grading, doing sound design, VFXs, titles, etc... where I should be concentrating on the shot selection and timing! :) So that should do the trick! I can work it down to one track easily if I do digress.

Can it carry any color grading info? I guess that would be much more complicated correct?

Where do I find this?
 
Can it carry any color grading info? I guess that would be much more complicated correct?

EDL's don't carry that info, but you can also export in XML, which is a "human readable" file that should have all effects etc. info embedded - not sure how well it will translate to other software though, never used it. Same goes with AAF files (not human readable though).

Where do I find this?

The EDL export script is in Tools > Scripting dropdown menu. Based on a quick web search, it seems to come with the software.
 
" a simple EDL for finishing programs is ALL that is missing"

a EDL is SIMPLE ... a EDL goes back to late ? 70's .. it was created for TAPED based editing ... very simple 1 video track and 1/2 audio tracks ..that's it .. no CC , no cropping ... simple tape based transitions ....
today you have AAF ( EDL on steroids ) still simple compared to what your Editing program and do ...and XML which can do more then EDL/AAF ....

going back to it's beginning Vegas was never intended to be a OFFLINE editor .. it was designed so you could complete your project using Vegas/SF/Acid & now DVDa ...
when sony bought it - sony already had a a high end editor ( which i think they have dropped) ....
 
" a simple EDL for finishing programs is ALL that is missing"

a EDL is SIMPLE ... a EDL goes back to late ? 70's .. it was created for TAPED based editing ... very simple 1 video track and 1/2 audio tracks ..that's it .. no CC , no cropping ... simple tape based transitions ....
today you have AAF ( EDL on steroids ) still simple compared to what your Editing program and do ...and XML which can do more then EDL/AAF ....

going back to it's beginning Vegas was never intended to be a OFFLINE editor .. it was designed so you could complete your project using Vegas/SF/Acid & now DVDa ...
when sony bought it - sony already had a a high end editor ( which i think they have dropped) ....

I just called Sony and they don't even know what Scratch is. Thought they were "supposed" to.

So can Vegas put out an AAF readable by Scratch? I am just trying to get to the bottom of this and find out if I can edit a feature on V9, then have a colorist grade it for m without having to spend some of my money on him trying to get the thing to work.

:huh:
 
So can Vegas put out an AAF readable by Scratch?

If Scratch imports AAF, it's pretty likely.

As soon as Vegas 9 is released, which is a matter of days, i'll try to remember make a test: do a few edits with Red footage that's commonly available/downloadable, and export an AAF. Anyone who has an access to a scratch system can then try it out.
 
If Scratch imports AAF, it's pretty likely.

As soon as Vegas 9 is released, which is a matter of days, i'll try to remember make a test: do a few edits with Red footage that's commonly available/downloadable, and export an AAF. Anyone who has an access to a scratch system can then try it out.

I can put in a call to the post house I am probably going to use and ask them directly. Please don't forget to do this!
 
Vegas AAF load perfectly in After Effects.

Duuude! :happyhappy:

So you just select a section of the timeline, go to render and select an AFF? Never done this.

Then import the AFF in AE? Bang!? Nothing to it?

I guess from AE you would render out uncompressed QT? Something else? What would be best?
 
If vegas can output 10bits QTs, AVIs, and DPX, i don´t see the need of using AE. I often do the color grading inside VEgas, even when i have a Scratch Suit just on the left screen. I like to color grade at the same time i´m editing, so i´d rather finish the project inside Vegas than dealing with conforming and so on.

BTW the new video plugins are awesome.

Yes, going from Vegas to After Effects is as easy as that. No missmatches at all.
 
Duuuuuude!!!
emote_happyhappy.gif


No I am talking about masking, rotoscoping, tracking and other basic VFX stuff that I want to do in AE.

One negative I have about Vegas is not being able to make the edges disappear when I rotoscope something.

None of the grading will be done in AE though. I will grade myself in Vegas for decisions and then have a post house re-create my grade. However I am exited to see what .r3d grading with proper monitoring looks like out of Vegas!
 
Duuuuuude!!!
None of the grading will be done in AE though. I will grade myself in Vegas for decisions and then have a post house re-create my grade. However I am exited to see what .r3d grading with proper monitoring looks like out of Vegas![/QUOTE]

You REALLY need to make sure that you can generate, at the very least, an EDL in Vegas that other programs can understand before committing to it on a project such as the one you're talking about.
 
Most definitely Most. :)

I am going to do some research on AFFs out of V9 which comes out tomorrow. I am not locked in, just bored and over-exited. :beer:

I was going to ask you or Chip to check if Scratch would read one.
 
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