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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

REDline options

Dylan Reeve

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Can someone post the output of the help on REDline (output when running REDline with no arguments)... I haven't got access to a Mac system with REDline on it at the moment, and can't find a current output of the options at the moment.

Cheers.
 
usage: REDline v3.48

File Settings:
-i <filename> : input file (required)
-o <filename> : output basename
--outDir <path> : output directory path
--makeSubDir : Make a subdirectory for each output

Format Settings:
-w or --format <int> : output formats, DPX=0, Tiff=1, QT wrappers=10, QT transcode=11[default = DPX]
-R or --res <int> : Render resolution: full=1, half high=2, half normal=3, qtr/fast=4, eighth=8 [default = 1]

Frame Settings:
-s or --start <int> : start frame
-e or --end <int> : end frame
-S or --startTC <timecode> : start TC as "00:01:00:00"
-E or --endTC <timecode> : end TC "00:01:00:00"
--useEC : use EdgeCode instead of TimeOfDay/EXT TC
-V or --renum <int> : new start frame number or -1 for timecode as frame count from 00:00:00:00
i.e. 00:00:02:00 = frame 48 @ 24fps

Crop and Scale Settings:
--resizeX <int> : resize to X dimension [default = none]
--resizeY <int> : resize to Y dimension [default = none]
--fit <int> : fit src to dest using: 1=fitX, 2=fitY, 3=StretchXY [default = fitX]
--cropX <int> : crop demosaiced source before resize using origin X [default = no crop]
--cropY <int> : crop demosaiced source before resize using origin Y [default = no crop]
--cropW <int> : crop demosaiced source before resize using Width [default = no crop]
--cropH <int> : crop demosaiced source before resize using Height [default = no crop]
--filter <int> : filter using: [default = 5 (CatmulRom)]
1=Bell (smoother)
2=Lanczos3 (sharper)
3=Quadratic (smoother)
4=Cubic-bspline (smoother)
5=CatmulRom (sharper)
6=Mitchell (smoother)
7=Gauss (smoother)
8=WideGuass (smoothest)

Metadata Settings:
--useMeta : Use look metadata in R3D as defaults (overridden for each value explicitly set)
--loadRSX <filename> : Use look metadata in RedAlert RSX file.
--useRSX <int> : Use RSX for defaults: 1=color+in/out, 2=color only (overridden for each
value explicitly set. If both useMeta and useRSX are selected,
RSX takes priority. In/out doesn't impact QT wrappers)
--printMeta : Print out metadata settings, 0=header, 1=normal, 2=csv, 3=header+csv
--ALE <filename> : Write ALE to filename with rendering (feature under development)
--ALEonly <filename> : Write ALE to filename without rendering (feature under development)

Quicktime Wrapper Settings:
--QTsize <int> : QT wrappers to output: 0=all, 1=F/Full, 2=H/Half, 4=M/Qtr, 8=P/Eighth [default = 0]
--QTnoExt : single QT wrapper without extension
--AvidAudio : Make Avid compatible audio tracks in the QT wrappers

Quicktime Transcode Settings:
--noClobber : Do not clobber an existing QT file. Add an _Sxxx for each new file.[default = clobber]
--QTcodec <int> : QT codec to output [default = ProRes HQ]
0=ProResHQ
1=ProResSQ
2=H264
3=MJpegA
4=MJpegB
5=ComponentVideo
6=H263
7=RawCodec
8=Pixlet
9=DVCPROHD720P
10=JPEG
11=Animation/RLE
12=Uncompressed 4:2:2 8bit
13=Uncompressed 4:2:2 10bit
14=AVID DNxHD
15=Black Magic RGB 10bit
17=AJA Kona 10bit Log RGB
18=AJA Kona 10-bit RGB

--burnIn : Turn on burn in.
--burnFont <int> : LetterGothic=5, Monaco=2, Courier=3, LucidaType=4, AndaleMono=5 ,OCRA=6, OratorStd=7 [default = 1]
--burnSz <float> : Height of text in percent of output height [default = 20]
--burnBase <float> : Burn in Y location in percent of height [default = 20]
--burnLL <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnLR <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnUL <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnUR <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
--burnTxtR <float> : Text red channel (0-1.0)
--burnTxtG <float> : Text green channel (0-1.0)
--burnTxtB <float> : Text blue channel (0-1.0)
--burnTxtA <float> : Text alpha channel (0-1.0)
--burnBgR <float> : Background red channel (0-1.0)
--burnBgG <float> : Background green channel (0-1.0)
--burnBgB <float> : Background blue channel (0-1.0)
--burnBgA <float> : Background alpha channel (0-1.0)

Color/Gamma Space Settings:
-G or --gammaCurve <int> : gamma curve: lin=-1, rec709=1, sRGB=2, REDlog=3,
PDLog985=4, PDLog685=5, PDLogCustom=6, REDspace=14 [default = 14]
-v or --gammaCustom <float> : custom gamma value [default off]
-c or --colorSpace <int> : color space: REDspace=11, CameraRGB=12, rec709=13, [default = 11]
-d or --detail <int> : detail: leadingLady = 1, medium = 4, high = 8 [default = 8]
-D or --OLPF compensation <int> :post sharpen low = 1, med = 50, high = 100 [default OFF]
--NR <int> : Noise reduction off=0, very mild = 1000, milder = 500, mild = 250 medium = 100, strong = 50, max = 10 [default mild]
-n or --noMatrix : no Matrix [default ON]

Color Settings:
-I or --iso <int> : ISO [default = 320, range = 100 to 2000]
-k or --kelvin <int> : kelvin [default = 5600, range = 1700 to 50000]
-t or --tint <float> : tint [default = 0.0, range = -100 to 100]
-x or --exposure <float> : exposure [default = 0.0, range = -12 to 12]
-T or --saturation <float> : saturation [default = 1.0, range = 0.0 to 2.0]
-C or --contrast <float> : contrast [default = 0.0, range = -1.0 to 1.0]
-B or --brightness <float> : brightness [default = 0.0, range = -10 to 50]
-r or --redGain <float> : red gain [default = 1.0, range = 0.0 to 4.0]
-g or --greenGain <float> : green gain [default = 1.0, range = 0.0 to 4.0]
-b or --blueGain <float> : blue gain [default = 1.0, range = 0.0 to 4.0]
-X or --drx <float> : DRX: Dynamic Range Extender [default = .5, range = 0.0 to 1.0]

Print Density Settings:
--pdBlack <int> : Black point [default = 95, range = 0-511]
--pdWhite <int> : 90White point [default = 685, range = 512-1023]
--pdGamma <float> : Gamma [default = .6, range = 0.0 to 2.2]

Curve Settings:
--black <float> : black level [default = 0 , range = 0 - 100]
--white <float> : white level [default = 100 , range = 0 - 100]
--blackX <float> : curve black point X value [default = 0 , range = 0 - 100]
--blackY <float> : curve black point Y value [default = 0 , range = 0 - 100]
--toeX <float> : curve toe point X value [default = 25 , range = 0 - 100]
--toeY <float> : curve toe point Y value [default = 25 , range = 0 - 100]
--midX <float> : curve mid point X value [default = 50 , range = 0 - 100]
--midY <float> : curve mid point Y value [default = 50 , range = 0 - 100]
--kneeX <float> : curve knee point X value [default = 75 , range = 0 - 100]
--kneeY <float> : curve knee point Y value [default = 75 , range = 0 - 100]
--whiteX <float> : curve white point X value [default = 100 , range = 0 - 100]
--whiteY <float> : curve white point Y value [default = 100 , range = 0 - 100]

Misc Settings:
-p or --procs <int> : processors
 
Any planned ability to allow management of the SOURCE ID in the DPX header? Would allow applications to match the EDL representation of EDL's form any NLE system.

Michael
 
Any planned ability to allow management of the SOURCE ID in the DPX header? Would allow applications to match the EDL representation of EDL's form any NLE system.

Michael

BTW, The next version will have the 8 char alphanumeric FCP style or the 16char Avid style. The CSV output will show both.
 
Excellent, thanks! Avid realy doesn't care how the file is referenced as long as is it consistent. We track long and short or however it is displayed. The 8 character version fits into the CMX 3600 EDL format so if everyone wants to do that way for consistency purposes, I am all for it.

It has been a matter of ensuring that file name,proxies. DPX, etc, all use the same. For a limited time, there will be a mixture until all of this settles down.


Michael
 
I'd also like to be able to get a UMID from the CSV export - would be very helpful. Currently I build my own from some various bits of non-changing Metadata, but a uniform one would be very good.
 
I'd also like to be able to get a UMID from the CSV export - would be very helpful. Currently I build my own from some various bits of non-changing Metadata, but a uniform one would be very good.

Agreed. we're adding one to both the SDK and RL.
 
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