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Meh,
It's not that easyI've noticed several customers having problems with Crimson when they are using the FCP log and transfer function. Use compressor to transcode your media to prores before you import into FCP instead (Redrushes will do it also).
Otherwise thanks kids.
IBloom
This is my fear - transferring all to prores. I currently have 10TB of footage (backed up to another 10TB). Once project is done, I'm looking at about 14TB+ of footage/working drives. To have to convert this all to prores first before I can start off-lining is a time-consuming, drive-consuming, soul-consuming pain in the ass. I really have been hoping proxies (or actual r3d files) would be a smooth process by the time I go into full post (in about 3 weeks).
Where is that magical one-press button to make this whole post-flow a dream?
Meh,
It's not that easyI've noticed several customers having problems with Crimson when they are using the FCP log and transfer function. Use compressor to transcode your media to prores before you import into FCP instead (Redrushes will do it also).
Otherwise thanks kids.
IBloom
I am just trying crimson. Seems easy, but I am sure
Why do you prefer to transcode media instead of using the M Quicktime reference file ?
I am just trying crimson. Seems easy, but I am sure I will sweat a lot.
Why do you prefer to transcode media instead of using the M Quicktime reference file ?
Seems to work well, but I had no sucess in re-importing media in FCP at this moment.
It doesn't matter to Crimson, it can roundtrip either type of file. I just use pro-res transcodes because they are smaller, more stable and more portable. I'd never hand an editor a drive full of Redcode.
Ian
Really? Then how would the QT Ref. files work? Don't get me wrong, if the DP, DIT, shooter, etc. would like to transcode everything for me to cut the flick, then by all means have at it. But considering I'm the one that has to deal w/the workflow, the R3D files are a must.
+1 for Crimson. It was (and still is) for a job that we are just finishing up now.
The workflow was a bit tricky to begin with, but once I paid attention to the video on Ian's site, I was able to get around the bits I was getting stuck on.
Our workflow was to use RedRushes to create QuickTime ProRes proxies of everything, then cut it all from there, then using Crimson & RedCine to conform our finished projects.
A big thanks Ian for such a great product. It really was a life saver.
Cheers,
Alister
Really? Then how would the QT Ref. files work? Don't get me wrong, if the DP, DIT, shooter, etc. would like to transcode everything for me to cut the flick, then by all means have at it. But considering I'm the one that has to deal w/the workflow, the R3D files are a must.