Benni Diez
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Don't know if anything related to z-depth has been disussed yet. Well, the search didn't show anything, so...
I've stumbled upon several infos about a "Z-Cam" over the last few years (google it, you'll see). They developed a technique that allows an additional Z-Channel. First this thing was a bulky (I guess 16 pounds) add-on for SD studio cameras. But they seem to have improved that technology, now using it at a smaller (webcam-ish) scale mainly for gesture detection and stuff.
But they also developed some kind of chipset for use in combination with other camera sensors.
So think about this: A RED cam with not only those great features it already has, but also adding a Z-Channel! I guess once the tech works it's fairly easy to implement another channel into the r3d data.
Think about the possibilities: Changing the overall atmosphere (fog, v-light), masking objects by depth, enhancing DoF or changing the focal range. Even derive 3D-Models from the footage, or use it as additional data for stereoscopic stuff. Endless!
So, if one of the wizards over at RED reads this: Have there been any thoughts on that matter yet? Cause I truly believe you guys could pull it off if you got in talks with the inventors of the system. Or maybe figure out an own way.
The stuff exists, and it works, but by now only in SD afaik.
4k with depth channel would kill any competition once and for all, I betcha! And I'd cream my pants once more.
I've stumbled upon several infos about a "Z-Cam" over the last few years (google it, you'll see). They developed a technique that allows an additional Z-Channel. First this thing was a bulky (I guess 16 pounds) add-on for SD studio cameras. But they seem to have improved that technology, now using it at a smaller (webcam-ish) scale mainly for gesture detection and stuff.
But they also developed some kind of chipset for use in combination with other camera sensors.
So think about this: A RED cam with not only those great features it already has, but also adding a Z-Channel! I guess once the tech works it's fairly easy to implement another channel into the r3d data.
Think about the possibilities: Changing the overall atmosphere (fog, v-light), masking objects by depth, enhancing DoF or changing the focal range. Even derive 3D-Models from the footage, or use it as additional data for stereoscopic stuff. Endless!
So, if one of the wizards over at RED reads this: Have there been any thoughts on that matter yet? Cause I truly believe you guys could pull it off if you got in talks with the inventors of the system. Or maybe figure out an own way.
The stuff exists, and it works, but by now only in SD afaik.
4k with depth channel would kill any competition once and for all, I betcha! And I'd cream my pants once more.