lordtangent
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I saw a GPU accelerated debayer software at Cine Gear Expo in the Dalsa booth. It works today. Realtime 4k debayer. The quality was exactly the same as the much slower software only decode. They are using a "hybrid" debayer approach, meaning the debayer more than one way and somehow adaptively combine the output of each to get the best results possible. Did I mention it's realtime? Yeah, I was quite impressed.
A lot of people liked the idea of some sort of accelerated RAW processor when I did a survey a while back. But it didn't occur to me most people already have a really good co-processor for the purpose in their machine. Red should do something similar to what Dalsa was showing. It would satisfy the need for an accelerator without requiring people to buy special hardware (beyond perhaps a compatible commodity graphics card.)
If Red built the GPU acceleration right into the SDK any developer who used the libs to read the R3D files would get the acceleration.
Comments?
A lot of people liked the idea of some sort of accelerated RAW processor when I did a survey a while back. But it didn't occur to me most people already have a really good co-processor for the purpose in their machine. Red should do something similar to what Dalsa was showing. It would satisfy the need for an accelerator without requiring people to buy special hardware (beyond perhaps a compatible commodity graphics card.)
If Red built the GPU acceleration right into the SDK any developer who used the libs to read the R3D files would get the acceleration.
Comments?