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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

New Build 16 features...

I really hope a GPU or dual GPU based RED hardware accelerator card is possible, be that internal or a combination of internal and external card...something to debayer and export .r3d in real time...or faster...

My Mac Pro 3.0 is currently on a 22 hour export session...I can imagine what would this card mean to large productions. I'm guessing you'd sell a ton of them.

I have a Nvida FX5600 + SDI here in my DI Room and may I know a bit deeper ?

STEW.
 
Sounds great Jim... Can't wait to see what you do for build 17 :bleh:
Many thanks
Paul
 
Thanks to all the folks at Red who have labored so hard in the fields for so long for this. This company is really unique. Take the rest of the day off...

Rob Gardner
 
* New .R3D file format - requires the use of new versions of QuickTime Component, RED ALERT and REDCINE (not currently available)

Is there a timeline for when the compatible Red Alert comes out? I really love the command line for transcoding. When will we be able to see build 16 beauty in quicktimes?
-S
 
Not yet. Build 16 was a major delivery for all of us here. Now that it's almost complete I'm getting ready to deal with the SDK, third party integrations and solutions for Windows and, yes, Linux.

Linux!

You will get 1080 dual link PLAYBACK into whatever you want.. What it does from that point is only limited by what your system can do with that signal.

If your Kona card and system can generate DPX files in realtime from the HD-SDI stream, then the answer is yes... remember, just on playback for now.

Very cool.

----------------

Wow, I now see what you were talking about, Jarred - being so excited about all of the additional features besides all of the image improvements we are already getting - for free. This in unprecedented, and extraordinary in this industry!

Here's to all of you at RED!

Cheers!
 
I must be the only person geeking out about this one, then again, I don't see a lot of editors hanging out on here...

Of course, the whole build is awesome, and the DP in me is freaking out, I just wanted to send a little love down ol' Editorial way.

Much Love Red Team, and Jim.

we're here, and I'm geeking out to what looks like both a full quality Final Cut Pro workflow (using full quality proxies, redspace and improved log and transfer) as well as the 1080p output from the camera. I think this build could be more important to RED from an editorial viewpoint than a camera one, if I read any of this correctly, because that's where the complaints are from right now.

Look forward to playing next week.

Ben
 
How does this compare to doing a debayer in software later?

Now, THAT'S the million dollar question. Can anyone at RED shed some light on this please, so I can get some sleep?!

Ben
 
Hardware vs Software for Rendering/Output...

Hardware vs Software for Rendering/Output...

Have you thought about putting that realtime 1080 Redcode RAW playback functionality into a card that we can put in our workstations to take the strain off the host system processors altogether? Is something like that possible?

IMHO, Something like that is always possible, but usually the processors catch up before the card makes a profit. In thepast it has been faster to just move the the individual frames across the the buss one time and let the main processor do all the work before sending it out. Moving the frames back and forth for hardware encoding/decoding can slow down the whole process. Now if all you want is a smarter Break Out Box, that is in the works for sure.

So be patient and all will come to software via a BOB soon enough...

Rosco
 
Mr. Jannard and Red et. al.

True passion begets true passion. your dedication to this camera and its
owners in an inspiration and a joy to be a part of.

screw the town, lets paint the WORLD RED!!!!
 
Awesome! It's like Christmas!

* User programmability of A, B, C keys and USER 1, 2, 3, 4 keys

We even get two additional USER keys by updating the software. I hope you have a patent on that! :wink:
 
* Allow return to last menu position before exiting menus, when SHIFT-SYSTEM is pressed

Which one's the SHIFT key?

* Disabled auto-reset of reel counter on change of project time base.

Does this mean FORCE REEL is fixed now?

Kicking myself because I'm exactly halfway through a 3 week shoot and we already did the night exteriors! :D
 
Is there a timeline for when the compatible Red Alert comes out? I really love the command line for transcoding. When will we be able to see build 16 beauty in quicktimes?

+1!

RedAlert + qMaster (with All its foibles) is a big deal for me... will we see any difference in actual DPX content, or just optimisations to RedLine speed with new build?

PS: Can't wait to see what the new highlights/blacks look like... and whether the camera gets less f#$ked up by fine/hgh frequency details.
Woot, bring it!
 
Not yet. Build 16 was a major delivery for all of us here. Now that it's almost complete I'm getting ready to deal with the SDK, third party integrations and solutions for Windows and, yes, Linux.
Linux hey ...can you say "Render Farm". Oh and Adobe ....Welcome to the Major league
 
Quote:
Originally Posted by joelnet
How does this compare to doing a debayer in software later?

Now, THAT'S the million dollar question. Can anyone at RED shed some light on this please, so I can get some sleep?!

Ben
This is an extremely pertinent question! To some extent in a scenario where the quality is decent enough AND you can go to REDALERT! and go back to the camera for playback... it would make sense to buy an extra RED body just to strap it on a Kona card in an editing suite just for the ability to output realtime dailies. (Aka. Extra RED body VS render farm + redline mayhem...)

Or is it me and my compulsive jerryrigging acting up again...

EDIT : Typos
 
QT Component and Red Alert are ready.
Redcine and Log and Capture FCP plug not yet.
 
Sorry if this is a dumb question but when about will Build 16 be released? Any estimates if not specific dates? A week? A month?
 
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