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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

SCRATCH-CINE is here...

To understand the offer better i would like to know if scratch cine can:
- load & playback dpx/QT etc
- and can ingest from HDCAM (SR) / other 1080P/2K sources via HD-SDI.
Lucas said at the first post:
"SCRATCH-CINE supports R3D and Quicktime ingest."

AFAIK, HD-SDI via Quadro card is output only.
 
Laguun, flameop, pvillow etc:
AFAIK the main difference is that you can only import R3D files.
Output to any format, no ingest (SCRATCH doesn't ingest anyways) or other formats in the timeline - and no scaffolds (camera/z-space/texture).

So for a finish solution with secondaries and, maybe more importantly, mixed media, you need the full SCRATCH.
But Lucas said at the first post:
"SCRATCH-CINE supports R3D and Quicktime ingest."
 
Laguun, flameop, pvillow etc:
AFAIK the main difference is that you can only import R3D files.
Output to any format, no ingest (SCRATCH doesn't ingest anyways) or other formats in the timeline - and no scaffolds (camera/z-space/texture).

So for a finish solution with secondaries and, maybe more importantly, mixed media, you need the full SCRATCH.

Hi Fredrik!

Let me clarify:

1) SCRATCH-CINE can import R3D via the Load Shot or Load Layer command, so you can bring in hundreds of R3D files at once.

2) SCRATCH-CINE can import Quicktime via Load Shot but not Load Layer. This allows SCRATCH-CINE to import Quicktimes as a reference cut or a few Quicktimes to check different cuts.

3) Output to data is to any file format via Process and the normal rendering options.

4) Output to video for tape layoff or projector is supported for any video format from NTSC/PAL to 2048x1080 dual-link RGB. For NTSC and PAL, proper cadence is inserted in realtime during layoff from a 24fps sequence.

5) Mixed media is not supported other than R3D and Quicktime. DPX, TIFF ingest is not supported.

6) SCAFFOLDS (the color layering engine in SCRATCH) is not supported in SCRATCH-CINE.

SCRATCH-CINE is *not* a "poor man's SCRATCH." It was designed for a fairly specific purpose - as a "RED Deck" - and to provide an easy, effective, and fairly low-cost method to fully conform and output R3D files to data or tape from a very high quality decode.

Just since yesterday, we are getting a *ton* of calls and emails... People seem to like what they hear and read. : )

Best,

Lucas
 
congrats lucas...

one/two questions?
Whats the difference to RED PrePost? How do this Products separate in their Modules?
upgrade is possible i think...?
 
Does Scratch Cine support audio in the R3d file? Can you output that audio to HDCAM, SR or out for your dailies?

Dave
 
As soon as there's a Mac version, you have my money.

Even if Assimilate was willing to port the code base, there cannot be a Mac version of this product unless and/or until Apple can support a QuadroFX SDI video card.
 
Hi Fredrik!

Let me clarify:

2) SCRATCH-CINE can import Quicktime via Load Shot but not Load Layer. This allows SCRATCH-CINE to import Quicktimes as a reference cut or a few Quicktimes to check different cuts.


Best,

Lucas

OK, I see. I had other info from a "trusted source"... ; )

Cheers,
Fredrik
 
Folks,

We've got our SCRATCH-CINE info up here:

http://silverado.cc/shop/home.php?cat=8

Please note our prices are slightly higher since they include support, and the hardware bundle is 5600 SDI based--not 4600.

Torrey
-----------------------------------------------
Torrey Loomis
President & CEO - Silverado Systems, Inc.
Outfitter to the World's Foremost Apple Professionals
2600 East Bidwell Street, Suite 280
Folsom, CA 95630
(916) 760-0032 • FAX (916) 404-5258
tloomis@silverado.cc
http://www.Silverado.cc

Check out the Silverado 4k Market at http://www.silverado.cc

Hi torster,

I'm wondering if it is possible to purchase the hardware from this setup for use with a pre-existing Scratch finishing license ?

Cheers,
Seth.
 
Seth,

Absolutely...give me a couple hours and I'll have that workstation up on the site.

Tor
 
No output to ProRes kills this for me... it cuts out the most demanded workflow option - ScratchCine on-set laying off dailies & ProRes for offline editorial in Final Cut, then conforming via ScratchCine to output files for the online.

ProRes is the lynchpin of a good Final Cut offline/online workflow... no ProRes in ScratchCine means I have to use other tools. I would rather pay $30K per station (and I'd buy two right now, with two or three more down the road) than build it myself, but Assimilate/Apple has cut out that workflow option for me.

And forget laying to tape... a very big, network TV show greenlit today with us for RED and zero tape involved.
 
And forget laying to tape... a very big, network TV show greenlit today with us for RED and zero tape involved.

WHAT??? Which network is accepting delivery on something other than tape? And what is that something? What are you delivering for negative, for promo, for dailies? Even friggin' MTV makes their producers turn in the 'negative' - this is a major hold up with non-tape non-film acquisition. What will you be delivering???
 
Delivery is still tape but delivery isn't happening through Scratch... sorry for the confusion. What I should've said is there's no tape anywhere except deliverables.
 
No output to ProRes kills this for me... it cuts out the most demanded workflow option - ScratchCine on-set laying off dailies & ProRes for offline editorial in Final Cut, then conforming via ScratchCine to output files for the online.

ProRes is the lynchpin of a good Final Cut offline/online workflow... no ProRes in ScratchCine means I have to use other tools. I would rather pay $30K per station (and I'd buy two right now, with two or three more down the road) than build it myself, but Assimilate/Apple has cut out that workflow option for me.

And forget laying to tape... a very big, network TV show greenlit today with us for RED and zero tape involved.

I don't think Scratch Cine was designed to be used as an on-set tool.

If you need ProRes cutting copies (or whatever), just take the .r3d files to a Scratch Cine box back at your facility, and play out the shots via HD-SDI to your Kona-equipped MacPro. Ingest as ProRes.

Bam. Realtime HD or 2K ProRes.

It's not the most elegant solution in the world but it gets the job done a heckofalot faster than if you had to do a software transcode to ProRes using RedCine or compressor.

Is this not a workflow worth considering?
 
But that requires two tools (to purchase, maintain, train) to do what the first one should do. I want Scratch Cine to work for me... but two boxes and realtime layoff using Final Cut as a deck is not a rock-solid, do-it-everyday workflow.

It's less pain to bake proxies to ProRes using Compressor, grade & re-bake if necessary (ie. day for night) and save the look for the online. It doesn't avoid the pain of an eventual RedCine render before online... but it's less painful during production.

BUT if ScratchCine had ProRes (which means working on the mac platform) I'd be much happier.
 
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