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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

recording reference sound for music video?

patrykrebisz

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SO the only aspect i'm not understanding yet is how to record reference sound for a music video -- as i don't see any XLR inputs. ANy insight into it?
 
On build 15, I plugged a cheap Sony PD-150 mic in via the adapter, taped it to a top rod, turned on phantom, and away we went.

Worked perfectly despite the fact I didn't have time to test it.
 
Sycophant is correct...

There are four mini XLR connectors, but I don't know if RED is including the adapters for free.
 
RED gives you one adapter with the camera, at least I'm assuming they do. Additional ones are $50 each. There are 4 mini-XLR ports on the camera. I don't know if there is anything special about the RED XLR adapters or if others will work, haven't tried... I also assume it's just a standard mini to full size XLR adapter.
 
Be warned - Phantom Power from the camera should not be used with the current build (15) as it introduces static.

True I'm sure, although I didn't notice it in my particular situation, and even if there had been noise, it would have been ok for the purposes of this thread.
 
We've taped on shotguns and lavs, but the cleanest scratch track would come from a feed from your audio playback guys system, be it a DAT or straight out of your playback source (CD player, boombox, etc).

I'd tell you that an editor we know used the scratch track for his entire offline, and we laid back the actual DAT track in online, and didn't notice a huge difference, but you might not believe me.

If you are using DAT, remember when shooting 23.98, pull the audio package at 29.97-
 
We also tend to use room sound to avoid those types of things - also occasionally there are other useful things recorded there as well (directions and stuff).
 
Hi there. Finished day 1 of 3 shooting Red for the first time. This made this day a 20 hrs one. Before I collapse I have one Q: although hearing audio via headphones and getting level reference on LCD, when playing the clips on camera there is no sign of audio ?? (build 13) It is a music video rather then a dialog shoot but reference audio is very much needed. What are we missing ?
The RA / RC aplications as we know (now..) don't have any audio ref.
No one seems to have a clear answer to this question. Is there audio in my files or not ? after reading here about lost audio by using RedAlert I am very Alerted indeed about the whole thing..
Much appreciated,
Yoni A.C
 
You need build 15 for audioplayback thru the camera. There is audio on the r3d files, and a future release of RedCine will unlock that. You can always access your audio through your qt proxy files.
 
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