Chase Gordon
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When I originally posted this I was very frustrated. I should have waited a day to calm down.
In retrospect, there were three areas of frustration.
The one you don't need to hear about: Scratch is hard to use and my operator was too green to know how to use it effectively. Beyond saying to anyone thinking of getting their own Scratch system that it's hard to use and requires training, there was no productive value to that part of my post. So I've cut that out (you can read what I said in other people's posts where they quoted me).
The second was that there were serious bugs in the version we were using, which was the latest released version at the time, version 3.8, build 443. I understand now that at least some of these bugs have been fixed in beta versions, but I'll leave those complaints in.
The third was the performance of the system. This was a serious Scratch installation where they do 2K DI all day. The fact that there was some problem with the transcoding speed, to me, speaks of poor support from Scratch.
So on to the (edited) original post.
--
Well, today I had my first online session with Scratch (version 3.8) and Redcode footage, bringing over and EDL from FCP. Short story: disaster.
The workflow in Scratch is to load all the footage, then load the EDL, then "assemble" the EDL from the loaded footage.
First problem: every time we tried to load the footage, Scratch crashed. We could load individual shots, but when we tried to load a whole reel, Scratch just crashed. Every time. Really inexcusable. (Workaround, remove all .rdx and .mov files from all the folders.)
Stuck Frames: Even on this full blown Scratch system on Windows, we still had some shots that only showed the stuck first frame through the entire clip, just like people have been complaining happens with Redcine export. (No explanation so far)
No Stabilization: I tried to use the shot stabilization tool to remove a camera bump, but no joy. The tracking target marker came up, but I couldn't select it and I couldn't move it, so obviously I couldn't set it up correctly. (Confirmed that this tool is not supported on REDCODE footage.)
SLOW: OK, maybe it had to do with this specific computer, but it could only export 1 DPX every 5-8 seconds! Granted it had to do scaling and cropping (4096x2048 -> 2048 x 1080), but still. And this computer was on a mega-fast SAN, so it wasn't disk IO. (No explanation so far.)
So at the end of an 8 hour session, I had one (ungraded) DPX file to show for it, as when I stopped the render only the first DPX file was to be found in the output folder. :angry01:
In retrospect, there were three areas of frustration.
The one you don't need to hear about: Scratch is hard to use and my operator was too green to know how to use it effectively. Beyond saying to anyone thinking of getting their own Scratch system that it's hard to use and requires training, there was no productive value to that part of my post. So I've cut that out (you can read what I said in other people's posts where they quoted me).
The second was that there were serious bugs in the version we were using, which was the latest released version at the time, version 3.8, build 443. I understand now that at least some of these bugs have been fixed in beta versions, but I'll leave those complaints in.
The third was the performance of the system. This was a serious Scratch installation where they do 2K DI all day. The fact that there was some problem with the transcoding speed, to me, speaks of poor support from Scratch.
So on to the (edited) original post.
--
Well, today I had my first online session with Scratch (version 3.8) and Redcode footage, bringing over and EDL from FCP. Short story: disaster.
The workflow in Scratch is to load all the footage, then load the EDL, then "assemble" the EDL from the loaded footage.
First problem: every time we tried to load the footage, Scratch crashed. We could load individual shots, but when we tried to load a whole reel, Scratch just crashed. Every time. Really inexcusable. (Workaround, remove all .rdx and .mov files from all the folders.)
Stuck Frames: Even on this full blown Scratch system on Windows, we still had some shots that only showed the stuck first frame through the entire clip, just like people have been complaining happens with Redcine export. (No explanation so far)
No Stabilization: I tried to use the shot stabilization tool to remove a camera bump, but no joy. The tracking target marker came up, but I couldn't select it and I couldn't move it, so obviously I couldn't set it up correctly. (Confirmed that this tool is not supported on REDCODE footage.)
SLOW: OK, maybe it had to do with this specific computer, but it could only export 1 DPX every 5-8 seconds! Granted it had to do scaling and cropping (4096x2048 -> 2048 x 1080), but still. And this computer was on a mega-fast SAN, so it wasn't disk IO. (No explanation so far.)
So at the end of an 8 hour session, I had one (ungraded) DPX file to show for it, as when I stopped the render only the first DPX file was to be found in the output folder. :angry01: