Joe Carney
Well-known member
Yuval - your passion for Adobe products makes them happy, I'm sure.:sarcasm:
And I certainly understand the desire to avoid unnecessary workflow steps. In your case, I'm guessing you're a one-man operation, so the distinction between "Offline" and "Finishing" is arbitrary.
But for this discussion to make sense - what is your final deliverable? Is it HD? 2K? 4K? If it's 4K, then I'm curious what your distribution venue is, and where the 4K is going to go?
I can't give you an official answer - I don't work for RED. But RED has been very vocal and open about who their partners are and who they are working with to try and create workflows. Look at this page...
http://www.red.com/gear_we_use. That, combined with the fact that nobody from RED has mentioned Adobe in the context of native support, and I think that's a pretty good hint.
You could always go pound on Adobe's door and ask them to implement native Quicktime support for Premiere. They have really good forums at http://www.adobe.com/support/forums/
Lucas
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ASSIMILATE, Inc.
LA, CA, USA
To expand on Lucas' post, I went to the Adobe forum this week and posted this question about support. Not only is there no answer from Adobe yet, but people experienced with them say don't hold your breath.
Yes Adobe supports Quicktime, but support for a specific custom codec is not there until either Adobe or a 3rd party writes it. I also exchanged emails with the developer of the "Sheer" quicktime codec and he is waiting for Adobe to add support for his 10bit version on Windows and Mac as well.
At least on Windows the only codecs Adobe supports natively are 8bit per channel. Everything else has to be created by 3rd party.
Cineform wrote their 32bit per channel directshow codec using
the Adobe Api.
It will come down to if Adobe see's it as good for business. They may be a large company, but they have their limitations too.
I do know that both Adobe and Sony (Vegas) are trying to expand their support for Quicktime and higher bit per channel plug-in codecs. But even then it will only be specific ones, not 10bit in general. Because Sheer is already being used in several production pipelines, I'm guessing support for them will come first.
btw, I'm referiing to Windows platform. I don't have a clue about what is happening on the Mac side of things.