Patrick Tresch
Well-known member
Patrick, as you know Assimilate is the only one with full R3D integration at the moment.
Hello,
I was just surprised of that statement and phoned some friends to know why the hell the SDK integration does take so long...
The friend told me that the integration has been done in 2 hours but...
The truth is that the RED SDK is really badly written and takes much more CPU power that it should and drops RT capabilities, wich makes it a no go for a lot of highend post-solutions. At the beginning R3D drop frames caused randomly crashes and it was very unplaisant to explain their customers that the system crashed not because of their software.
The SDK could also be written to be GPU only but they did such a "bad" job on the way R3D debayer is done and how it is encoded ( one exemple: SDK decodes in all rrrr then gggg then bbbb pixels when every displays read it in rgb/rgb/rgb... this slows the RT capabilites) that they are looking for works around to loadoff work to the background debayering to DPX to make it playable in realtime. (I'm not a sofware expert but it is what I understood...)
He also told me that every single change they ask RED, takes weeks to be implemented even if it would be a 15min work. SDK is clearly not RED's priority. More than one month has passed since last news.
These bugs made him concentrate on other priorities. I think I would have done the same... but at the end who are the loosers? Not RED, not my friend...
We all heard of november 13th...:sorcerer:
But there is another thruth wich is far from hype called :
SDK
I wonder why RED doesn't push for an state of the art SDK. I know that post-production is not their business, but making a camera and locking down the ability for other companies to have access to an efficient decode is
- not responsable
- not competitive (for non Assimilate post-production manufacturers)
- not fair to the customers
RED has to aknowledge that they have to put the tools in the hands of the industry to take advantage of their great R3D files.
What is the meaning of doing a 5k camera if 4k workflow doesn't yet flows?
What the meaning of selling thouthands of REDONE and a preview of ten of thousends Scarlett if there are only workarounds?
Third party graphic accelerators wich announced they would play natively realtime R3D files are also on hold.
This post is not inteded to blame nor to harm anyone. But as a RED user and a DOP I ask RED to push the SDK to a state of the art level wich will give me access to the tools that are standard in the industry.
Thanks
Patrick