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Mardi_Gras
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Let's hear it folks, how do y'all intend to capture, edit and manage your 4k assets. All your specs - MAC and Windows users, let's hear it all...
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Onlining 2k assets at home, like its bigger brother, 4k, don't come cheap. Even getting a good 1080p online at home is a big deal. You can easily run up thousands of $$$ before cutting a single frame of media. Sh*#@ don't come cheap! My best guess is that most non to average techies like me will be offlining @ 480 and exporting for a professional 1080p posting, just like Jaime outlined aboveis 2k too much for an at home online session?
or will it pretty much have to be 1080 if u wanna do it yourself?
$5,000 for 4K online editing is the David Newman's estimated figure:Onlining 2k assets at home, like its bigger brother, 4k, don't come cheap. Even getting a good 1080p online at home is a big deal. You can easily run up thousands of $$$ before cutting a single frame of media. Sh*#@ don't come cheap! My best guess is that most non to average techies like me will be offlining @ 480 and exporting for a professional 1080p posting, just like Jaime outlined aboveis 2k too much for an at home online session?
or will it pretty much have to be 1080 if u wanna do it yourself?![]()
In production:
2) The RAW footage will be converted to 480p for an offline edit.
If a new Mac Pro can do SD flawlessly, I'll be much happier having a "snappy and super-fast" editing workstation doing 480p than a "merely acceptably slow and finnicky" HD workstation.
And if Walter Murch could cut "Cold Mountain" on SD, then I think I'll be ok.![]()
$5,000 for 4K online editing is the David Newman's estimated figure:
«We just demonstrated real-time online 4K RAW editing (dual stream dissolve with Dalsa Origin footage) to Adobe management under Premiere Pro 2.0 running on a Dual core dual proc Xeon Woodcrest system (about $3K PC with two drives in RAID-0.) So it can be done today, although we aren't shipping this technology yet, but we intend this be available for Red customers as the alternative workflow (for those who can't stand offline workflows.) This a simple extension of the now shipping CineForm RAW workflow. So even with the purchase of our software the system costs will be doable at $5k for a Red online.»
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1) How many layers of real-time is it?
2) How are effects and transitions handled in real-time?
3) What are render times going to be like?
4)Will the system allow you to conform an uncompressed version if needed for color timing or output.
Not only did he cut in SD, he cut without sound either (lipreads).
1) Two 4K video streams of CineForm RAW can be played on a dual proc dual core Intel Woodcrest -- quad core may do better (note: our 3Ghz Woodcrest, was slightly out-performing a 2.4Ghz dual proc quad core.) With half res'ing wavelet tricks more real-time layers will be supported.
2) Color correction, transitions, titles, etc in RT. The basics are in realtime.
3) Around 1-2 frames per second on a Woodcrest Intel system -- this lowish render speed is due to the demosaic required to convert form RAW to RGB.
4) No real need. You source is compressed (whether REDCODE or CineForm RAW) and for post renders to CineForm Intermediate this can have as little compression as the user desires. If you wish to decompress to DPX then conform those, the quality is not visibly different even for extreme worflows.
David Newman
CTO, CineForm
blog : cineform.blogspot.com
web : www.cineform.com
For filmout, same thing. I think only Lasergraphics has has quicktime support. Most of the time, movie files are converted to image sequences.
So it would nice to have the ability to render out mutiple versions, final edit with an uncompressed version for DI use.