Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Adobe Anywhere

> However, I barely get smooth playback on my own computer, let alone over a network. I really am wondering what kind of minimum system specs you need to really to get the same results as what was in the demo video.

The idea of this system is to have very powerful machines on the server side that can do the heavy rendering so that all that your client computer needs to do is display the results. Over the connection that we had on the tradeshow floor at IBC to the server in another country, we were seeing no compression artifacts. You'll get smooth playback over even a network connection with less bandwidth, since the playback stream is dynamically compressed depending on the available bandwidth. You always get full, uncompressed frames on pause, no matter what the connection speed.

We've been demonstrating the client software running on a MacBook Air to make the point that this system removes nearly all of the burden from the client machine.
 
Hi Todd, this solution looks great. Question, are there any specs etc for the types of media that would be required or limited to be used in this network environment ie limited to ProRes, H.264 etc? What about R3D? And then there is the financial aspect ie how would the user or facility pay? Per Gig, per usage, flat monthly rate? When you want to render, would you have to set up the job via the network and then download from the network locally?
 
> Question, are there any specs etc for the types of media that would be required or limited to be used in this network environment ie limited to ProRes, H.264 etc? What about R3D?

What's running on the server is effectively a server version of Premiere Pro (or Prelude, etc...), so it can use whatever footage Premiere Pro can.

> And then there is the financial aspect ie how would the user or facility pay? Per Gig, per usage, flat monthly rate?

We'll be selling the server-side software. We don't have pricing determined yet.

> When you want to render, would you have to set up the job via the network and then download from the network locally?

The rendering and exporting are done on the server side, though you can specify the output destination to be wherever you like on the network.

Keep in mind that this is all running on servers within your facility. This is not a "public cloud" service. Adobe Anywhere is server software installed on servers within your facility, on your local network, with people connecting over your LAN, behind the firewall (over VPN, etc.).
 
What's running on the server is effectively a server version of Premiere Pro (or Prelude, etc...), so it can use whatever footage Premiere Pro can.



We'll be selling the server-side software. We don't have pricing determined yet.



The rendering and exporting are done on the server side, though you can specify the output destination to be wherever you like on the network.

Keep in mind that this is all running on servers within your facility. This is not a "public cloud" service. Adobe Anywhere is server software installed on servers within your facility, on your local network, with people connecting over your LAN, behind the firewall (over VPN, etc.).

Okay, got it. That makes a lot more sense. Must have been thinking Adobe=Creative Cloud :) That's very exciting, can't wait to try this out.
 
> Am I correct to assume that the server side will take advantage of RED Rocket cards to assist with editing and exporting?

That's the idea.
 
Don't take this as any sort of negative response. Our company and the core team of producers/editors within it are competent within all NLE's and most standard post-production workflows outside of our own. Personally, I absolutely welcome any potential direct competitor to an Avid Unity based system. We would all benefit from such an endeavor. In my opinion, Adobe has been extremely receptive to industry needs. If the kind of rapid development we have seen in CS6 continues into local+remote team workflows, then I think Adobe Anywhere has very serious potential. I hope to try it out soon and throw the kitchen sink at it.

None taken, we will all benefit from this if it ever becomes the norm :)
 
Any updates on this system???
 
I wonder what kind of broadband you need to work with 4k files.

Would be great if it was a way for clients to download a adobe player that I could stream the film to and they could put in markers and add notes to the video and send it back.
 
As I understand it, it's not the size of the files that change the bandwidth, it's the size you are displaying them at. It sounds as if Adobe Anywhere will only be sending over the preview monitor as a streaming rendered video. Therefore if your preview monitor is 960x540 it doesn't matter if you are working with 4K footage or 1K footage, all footage is rendered on the server side and then streamed at 960x540. Increase your Preview monitor size and it will require more bandwidth. I do like the idea of the client streaming player, that would be very usefull and very annoying at the same time. Great now I can have clients over the shoulder 24/7 at any stage of the production :-)
 
Back
Top