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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Cathrine + Nathaniel for Kenton magazine - motion and print stills

This looks awesome Nathaniel.
Love the edit/paneled effect as well.

Where do you typically have your shutter speed when you know you'll be pulling stills and creating a motion piece from the same footage?
 
Jeff, most of the time I actually stay at 1/48th... sometimes as high as 1/96, and in march I shot a stills job, and everything was 1/250 or 1/500. Just for shits and giggles we put some into premiere... It actually looked damn good.. We were shocked. As long as models were not running, the Average person would not notice.. So then we did a 30 second spot, and showed it to the client as a " look what we could do for you the next time" -- they are now negotiating with the model agencies to secure usage as a video in addition to the print usage they bought.. And they will have to pay me more too! The situation will be resolved in a week or so, amd then once it goes up on their site, I will post it..
 
Nathanial this looks terrific (as always)! If I may be so bold...are you using any diffusion in front of the lens? The skins look so lovely. Almost looks like Glimmerglass, or Classic Soft (or a combo?).

Fantastic work. Enjoy seeing everything you post.
 
Nick.
I do not actually remember. We sometimes use a black pro mist , but ultimately its about getting the light to hit the face at an angle that flattens out any blemishes.. This model in particular had really good skin so it was easy. I do sometimes use the alchemy group in rcx - skin and clarity sliders but its a delicate balance.. too much skin softening and the frame goes soft. Or if i can get really shallow DOF, i will try to fcus on here eyes so the rest of her face is a tiny bit soft. I come from the analog photo world.. There was no photoshop. If a pic needed retouching, it was done with an airbrush on an 8x10 positive. And it was only done for magazine covers and or big budget jobs, so you had to light properly. But sometimes there is just nothing you can do except call the resolve artist.. Thats when i pick up the tele and call fellow reduser John Tissavary, but I did not need him for this girl.
 
Nick.
I do not actually remember. We sometimes use a black pro mist , but ultimately its about getting the light to hit the face at an angle that flattens out any blemishes.. This model in particular had really good skin so it was easy. I do sometimes use the alchemy group in rcx - skin and clarity sliders but its a delicate balance.. too much skin softening and the frame goes soft. Or if i can get really shallow DOF, i will try to fcus on here eyes so the rest of her face is a tiny bit soft. I come from the analog photo world.. There was no photoshop. If a pic needed retouching, it was done with an airbrush on an 8x10 positive. And it was only done for magazine covers and or big budget jobs, so you had to light properly. But sometimes there is just nothing you can do except call the resolve artist.. Thats when i pick up the tele and call fellow reduser John Tissavary, but I did not need him for this girl.

Thanks for the walk through, Nathaniel. Much appreciated.
 
Looks great. This is why I had a conversation years ago with DoP friends of why would you ever need all that resolution... My answer was "you are all thinking in a 16x9 format" Good use of all the different formats combined.
Did you shoot it knowing it was going to be split screens and cropped at times??
 
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