I just read in the release notes that RedCine no longer crashes when a bad frame is encountered (blue frame 'failed to lock image buffer'). I havent tested this yet, but if this is the case THANK YOU! I damn near pulled every bit of my hair out trying to render 20 min of footage that had scattered dropped frames every 2min.
Anyone seen/tested this to verify? What comes out in the render, a blue frame? If this is really fixed like it says, I'm down to only a few very minor post-workflow gripes. P.S. Metacheater sucks.
Anyone seen/tested this to verify? What comes out in the render, a blue frame? If this is really fixed like it says, I'm down to only a few very minor post-workflow gripes. P.S. Metacheater sucks.