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CS 5.5 & Underwater Natural History Documentary

Johnny Friday

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Location
La Paz, Baja Ca. Sur, Mexico
Website
bajaproductions.com
We re now in post on our documentary entitled:
Galapagos
"Realm of Giant Sharks"

So back in Sept. & Oct. of 2011 Myself, Alfredo Barroso and Thomas Lucas took off to Darwin for several weeks with Jonathan Green who organized an extensive Whale Shark Satellite tagging program along with University of Ca. Davis; the Darwin Foundation and the Galapagos Islands Park. This was a three trip expedition in which we took part on the last two expeditions. We shot on mixed formats: R1 mx; Epic; HVX 200; a panasonic 1080 handy-cam; Nikon D7000 and a few GoPros....I've posted some past frame grabs from RCX and now we have finished our edit as well as narration and composing. We're here at my place now doing the final color grade and a bit of editorial work. This is a self-funded doc in which we all took part in financing the trip, our time, gear investment and post processing investment (time & equipment). There are four of us partners and i mention this only in that because of todays technology (Software, Equipment and the internet) can we do this sort of venture. Thomas Lucas (one of the partners) is a "producer" with HULU TV---not directly affiliated with them, but is one of HULU's producers of content and has a "station" if you will.....Additionally he has the same with Youtube---these are not just place you put a clip and watch how many hits you get, but rather a new way of watching TV or direct feed content. I can go into this in depth, but leave it at the fact is that there are a LOT of folks dumping cable and moving on to Internet ON-DEMAND programming or at least adding it to their homes....things like Apple TV; Roku and much more...So this now opens up ADVERTISING dollars flowing to frequently watched programs & specifically targeting online television---like we have all seen how youtube and others are now full of commercials....not goot for us as consumers, but great for those of us that are producing material . Returns are some-what unknown at this point, but we have a pretty good idea based on past shows of what to expect. There-fore allowing us the time and investment to spend X dollars on "spec" productions.
....ok, enough of that...but this leads now to cutting the program here in-house: some shots attached of us cutting. The mess is kind of typical around here while prepping gear for a shoot next week and cleaning gear that just came back from a shoot.

Post work process:
Originally we began our cut/edit converting all material to pro-res and cut on FCP. NOW (last week) we converted the entrie XML and dropped it on Premier Pro using CS 5.5---while this sounds easy, it was oh so Painful ! we then had to re-link EVERY clip manually Premier lacks SEVERELY in this functionality---where FCP is so easy to re-link footage. Great if all assets are in the same folders and "tree structure" BUT if that changes, you will be faced with a LONG and tiring process of re-linking. Anyway, next we replaced all the .mov clips with the NATIVE codec clips....so R3d, AVCHD, H264 and others...we had 5 different cameras and 4 different codecs on one project timeline --or rather we do have it on one timeline--we have up to six tracks of video--piles of effects added to clips....some more than others, but if you have cut underwater footage, then you know how this goes with the red channel and working a look into the sequence of shots. The R3d's are incredibly resistant to being stretched to great limits where other 1080p material degrades quickly. VERY NICE to see how far we can push the R3d's.

So...FCP for cud and initial edit; transfer to Premier Pro for final edit and color correction using 3rd party plugins: Color Finesse & Colorista....we COULD use more and dynamic link to After Effects for more color/post, but i saw no need....and how nice it is to keep EVERYTHING inside of one program. Now, we did do some testing and there are a few bugs here and there when going from Premier to AE and back....so we just decided not to do that for now. Additionally we are running a RR card, Quadra 4000 NVIDIA card from a MacPro late 2008 with 32gigs ram and for monitoring:
from Quadra 4000: HP Dreamcolor 24" monitor & Dell 2410 27" monitor
Matrox MXO2 LE I/O box: running dual display: HDMI out to Panni 50" plasma & then dual SDI into AJA dual to single link 3g converter into a Flanders FSI 2461w monitor.....SURPRISINGLY we have it all working very well....we know what we CANNOT do...we also tried CS 6.0, but there was no Matrox monitoring even with new firmware from Matrox--so we went back to 5.5--would have loved to go more with 6 and the extra tools and ease of use they offer, but just not stable enough.

Immediate Problems we have seen and solved: When dropping effects, we noticed some shots had a flickering effect---problem: GPU acceleration using CUDA and graphics card is causing some type of problem. Solution: erase preview clips for THAT problematic shot and then re-render using SOFTWARE acceleration. ---this completely took us by surprise and slowed us down tremendously....takes WAY longer to re-render using only software and not GPU....so that is a BIG BUG and problem. We actually have a list of issues that we will send to Adobe and Matrox, but bottom line is we are cutting away with a giant mix of codecs and it works....sure we saw all the videos of folks cutting on laptops etc....but what i don't get is that we don't get the realtime playback like i see on youtube vids....maybe our mixed codecs, 6 tracks video and stacked effects is the cause....but what i am still reeling about is we can actually do this...

Crew:
Shooters:
Alfredo Barroso
Jonathan Green
Johnny Friday

Writer/Director: Thomas Lucas

DP: Johnny Friday

Colorist: Paul Herrin--he's the guy at the controls in pics below
(shout out to Paul here---Knows his stuff and HIGHLY recommended--gets it done)

More to follow up as we push forward. And some HD trailers to follow with coloring, sharpening etc...to follow as well.
 

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Johnny,

Thanks for posting this! Nice to read about your process from start to finish. What worked and what didn't. Good reference for sure and I'll be coming back to this thread without doubt. Looking forward to seeing the final products. Congrats to you and your team. A new production paradigm.
 
Yes Jason.....we no longer have to be slaves in the documentary ghetto....a new way to work outside the box....

BUT yes, i'll follow up on the workflow: things that worked and the bugs and workarounds....most poignant is the problematic FLICKERING when adding effects (not all shots but random few) and using GPU acceleration....You MUST go back and delete those specific preview clips, then select software acceleration and then re-render...Why? a BUG!
 
Disclaimer: Primary (First-Light) Grades Only - No Secondaries (yet)

The other note is that these were all done within Premiere Pro... No After Effects, no DaVinci, no nothin'. We made this decision after extensive workflow discussion and testing. There were many, many reasons why we made the final decision to keep everything in Premiere, ended up mostly coming down to convenience. We need to be able to make multiple cuts for different distributions, and there was no 'picture lock'. This makes it somewhat easier to continue the editorial process without having to worry about any reconform hassles. Importing/Exporting full projects back and forth between Pr/Ae almost worked, but it just wasn't holding up. Once Adobe works on this, it would be nice for it not to matter which application you open your project in at any time. If our monitors had been working in After Effects, we would have done some dynamic linking on a clip by clip basis, but that made it a no-go. I have to admit I didn't really consider finishing in Premiere an option a week ago. I'm really not even too big on After Effects, I much prefer the workflows in Nuke and Resolve. However, armed with calibrated monitors and scopes paired up with 3rd party plugins for Premiere like Colorista, NeatVideo, and ProDad we decided to jump in. We haven't resurfaced since. The only thing we're really missing out on at this point is some kind of layering/compositing structure - but we only had enough time run through a quick primary pass this time anyways. That's really where most of the work was on this project, trying to match together all the various sources. Water color fluctuates drastically (even without various cameras/operators) based on time of day, depth, currents, particular matter, etc etc - just to make things interesting for the colorist. ;) On the other hand, there was a lot of incredible imagery coming in from R1/Epic, and yes, even some of the other cameras - so most of the credit needs to go to these guys jumping in the water with all those sharks.

If anyone has suggestions for future workflows, we're open to ideas. We just had to go with what works this time, and the good thing about that is that it did work very well for us. If you have similar needs I would definitely think about a similar workflow. It can be done. Questions are welcome.

Anyways, here's a few stills, enjoy... :)

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Hi Brad,
thanks! yes, would have enjoyed having you out here...but time-distance and all factors in between...appreciate the comments and much so since you know this stuff better than many.
No worries Johnny. Maybe next time hey? Would love to work with you guys on a project some time in the future :)
 
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