Nick Pasquariello
Well-known member
So, I'm trying out Premiere for the first time. I've seen, first-hand, real time R3D playback using NVidia cards with CUDA cores and Mercury Playback enabled. And it's drool-inducing.
Figured I'd try it at home, on my own time. If I can get it to work, then I'll be learning Premiere and abandoning FCP. But if I'm going to have to transcode R3Ds to ProRes anyway, then I might as well stick with what I know.
By default, the NVidia 330M in my MBP is not acknowledged by Premiere. I did a little research. Looks like there's a text file inside premiere that simply lists out each card that it will use the Mercury playback engine on. By adding the name of my card, Premiere now sees it and will use the CUDA cores for Mercury playback. When I make a new Project, Premiere now asks if I would like to use the Mercury Playback Engine (GPU). Brilliant!
But, when I drag a R3D into the timeline, it's got a red bar over it. And even after I render (now a green bar) it looks like it's stuttering, dropping some frames in playback.
My question, then: Is there a way to limit the size of the R3D in playback? Say to 1/2, or even 1/8? I'm betting that playing back "full" is what's choking it, and I can't seem to find any sort of playback settings.
What also could be affecting things, is currently, my test footage, as well as my OS and software, are all on the singular, 320GB 7200PRM drive. I haven't yet tested using an external drive, though this is the model before Thunrderbolt, and it's a 15" so there's no express card slot that I could rig up eSata with.
Anyone have any thoughts? It would save me so, so much time and hassle if I could edit with the Red Raws at home, and not have to either rent a Rocket, or transcode for hours (days?) after every shoot.
Figured I'd try it at home, on my own time. If I can get it to work, then I'll be learning Premiere and abandoning FCP. But if I'm going to have to transcode R3Ds to ProRes anyway, then I might as well stick with what I know.
By default, the NVidia 330M in my MBP is not acknowledged by Premiere. I did a little research. Looks like there's a text file inside premiere that simply lists out each card that it will use the Mercury playback engine on. By adding the name of my card, Premiere now sees it and will use the CUDA cores for Mercury playback. When I make a new Project, Premiere now asks if I would like to use the Mercury Playback Engine (GPU). Brilliant!
But, when I drag a R3D into the timeline, it's got a red bar over it. And even after I render (now a green bar) it looks like it's stuttering, dropping some frames in playback.
My question, then: Is there a way to limit the size of the R3D in playback? Say to 1/2, or even 1/8? I'm betting that playing back "full" is what's choking it, and I can't seem to find any sort of playback settings.
What also could be affecting things, is currently, my test footage, as well as my OS and software, are all on the singular, 320GB 7200PRM drive. I haven't yet tested using an external drive, though this is the model before Thunrderbolt, and it's a 15" so there's no express card slot that I could rig up eSata with.
Anyone have any thoughts? It would save me so, so much time and hassle if I could edit with the Red Raws at home, and not have to either rent a Rocket, or transcode for hours (days?) after every shoot.