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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Color Correction for "TimeScapes 4K"

Tom Lowe

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e2Uw


e2Ux


Forum member Bruce Allen helped me color correct two of the shots in "TimeScapes 4K". He was kind enough to donate his time and talents. I think Bruce did an amazing job! Maybe Bruce can weigh in and tell us how this was done? I want to know myself!

Also, here is my own meager attempt at very simple correction, for the Big Sur sunset shot. The only difference between the top and bottom shot is that I used Red Cine-X Pro Alchemy and Alchemy Saturation in the bottom one vs the standard tools in Adobe CS5.5. As you can see, Alchemy easily wins!! The sun looks like an orange blob in the non-Alchemy version, and looks like film in the Alchemy version. I hope Adobe will implement Alchemy soon, because like Jim said, I will be tempted to use it for nearly every shot!

e2Uy


This is why shooting RAW kicks ass.
 
Last edited:
Classic...
 
OK, OK, Tom - am on an insane deadline at work at the moment but will update this post w a nice description of the process tonight with pics etc...

Summary is:
1. Start with the most awesome footage imaginable

Then color correction is easy :)

Update pt1: BEGIN THE INSANELY-DETAILED TUTORIAL!

timescapes_shot1_runthrough_pt1.jpg


timescapes_shot1_runthrough_pt2.jpg


timescapes_shot1_runthrough_pt3.jpg


timescapes_shot1_runthrough_pt4.jpg


Bruce Allen
www.boacinema.com
 
Thanks Tom! Interesting stuff. I'd love to see what your S-curves looked like for those shots
 
Tom,
do you see realtime results when checkboxing Alchemy? I've looked on some shots and don't see any realtime difference in look. Now, i've not tried to transcode out yet, but just step one.
Thanks.....

EDIT: Ok, I know why i'm not seeing it. I'm monitoring out of SDI and those effects are likely similar to HDRX in that you cannot monitor them via rocket card out via SDI....i do see them if i turn off my external rocket monitor and view in on my workspace monitor within RCX pro. Sure would be nice if we could get those effects to be seen out of SDI and rocket.
 
bump to my question :-)
 
Tom,
do you see realtime results when checkboxing Alchemy? I've looked on some shots and don't see any realtime difference in look. Now, i've not tried to transcode out yet, but just step one.
Thanks.....

EDIT: Ok, I know why i'm not seeing it. I'm monitoring out of SDI and those effects are likely similar to HDRX in that you cannot monitor them via rocket card out via SDI....i do see them if i turn off my external rocket monitor and view in on my workspace monitor within RCX pro. Sure would be nice if we could get those effects to be seen out of SDI and rocket.
Or perhaps they end up being utilized by Resolve which could then perhaps offload them to the BM HD-SDI output.
 
Or perhaps they end up being utilized by Resolve which could then perhaps offload them to the BM HD-SDI output.

Steve.
Resolve can't do as you'd suggested, as it is not a color grading software for RED cameras only. Resolve is camera agnostic and, as you know, Alchemy doesn't apply to any other cameras. I strongly believe, that it's wrong path, where only certain cameras use specialized hardware, like RR for debayer (no other camera manufacturers does that) or uses specialized software, like Alchemy. What would happen, if Sony, ARRI, Canon all started doing the same thing? Bad idea all around...
 
Steve.
Resolve can't do as you'd suggested, as it is not a color grading software for RED cameras only. Resolve is camera agnostic and, as you know, Alchemy doesn't apply to any other cameras. I strongly believe, that it's wrong path, where only certain cameras use specialized hardware, like RR for debayer (no other camera manufacturers does that) or uses specialized software, like Alchemy. What would happen, if Sony, ARRI, Canon all started doing the same thing? Bad idea all around...

A more interesting idea might be for Resolve to provide its own toolset with similar capabilities. Alchemy reminds me a bit of Clarity in Lightroom. Perhaps for a serious colorist it's a cheap trick, but as Reslove makes its way more into the mainstream, those kinds of tools will gain it fans.
 
Bruce, did you use Resolve for these shots?
 
A more interesting idea might be for Resolve to provide its own toolset with similar capabilities. Alchemy reminds me a bit of Clarity in Lightroom. Perhaps for a serious colorist it's a cheap trick, but as Reslove makes its way more into the mainstream, those kinds of tools will gain it fans.

Pretty much all high end color grading software supports plug ins one way or another. The most popular framework for that is OFX. Baselight, Nucoda, Smoke and Scratch all support OFX type plug ins. Once Resolve joins the club, many software manufacturers will be able create plugins, like Alchemy. But not now...
 
Steve.
Resolve can't do as you'd suggested, as it is not a color grading software for RED cameras only. Resolve is camera agnostic and, as you know, Alchemy doesn't apply to any other cameras. I strongly believe, that it's wrong path, where only certain cameras use specialized hardware, like RR for debayer (no other camera manufacturers does that) or uses specialized software, like Alchemy. What would happen, if Sony, ARRI, Canon all started doing the same thing? Bad idea all around...
Jake, what I was actually wondering is if there's a way to tie this into the RED source window within Resolve, in other words somehow tied to the SDK that Resolve is using. It would of course have to come from RED. Maybe this isn't possible. I'm just not sure.
 
Jake, what I was actually wondering is if there's a way to tie this into the RED source window within Resolve, in other words somehow tied to the SDK that Resolve is using. It would of course have to come from RED. Maybe this isn't possible. I'm just not sure.
If Red decides to include Alchemy in SDK, then, sure, it's possible. But this is a slippery slope, when manufacturer starts including "looks" into SDK. I frequently get mixed source timelines, ie. canon, red, alexa, sony. If that happens and you apply the Alchemy "look" for red files, then how does one applies the same "look" to canon, alexa, sony? As it is, users are confused by complexities of RAW workflow. Don't underestimate the pushback of non-red crowd. If anything, red needs to simplify the workflow, as in Alexa workflow, not complicate it.
 
If Red decides to include Alchemy in SDK, then, sure, it's possible. But this is a slippery slope, when manufacturer starts including "looks" into SDK. I frequently get mixed source timelines, ie. canon, red, alexa, sony. If that happens and you apply the Alchemy "look" for red files, then how does one applies the same "look" to canon, alexa, sony? As it is, users are confused by complexities of RAW workflow. Don't underestimate the pushback of non-red crowd. If anything, red needs to simplify the workflow, as in Alexa workflow, not complicate it.
But in fairness, they have a RAW development source window for RED, which is where I was thinking this would end up if anywhere. That way, it's treated like FLUT, or any other parameter in there. Now, I completely admit I'm not sure exactly what they are doing with Alchemy. I have my theories, but that's all they are. So again, maybe it's not something that actually belongs in the REDCODE RAW source settings and perhaps is more like a plug-in. I'd have to be schooled on exactly how Alchemy is working.
 
A more interesting idea might be for Resolve to provide its own toolset with similar capabilities. Alchemy reminds me a bit of Clarity in Lightroom. Perhaps for a serious colorist it's a cheap trick, but as Reslove makes its way more into the mainstream, those kinds of tools will gain it fans.

Which aspect of Alchemy specifically?

The lightness-only S-curve? You can do that in Resolve.

The combination sharpen / mist effect? That is already in Resolve (not quite the same, but similar)

Better saturation setup than R3D decode saturation? That is also in Resolve.

Bruce, did you use Resolve for these shots?

Yes. Finally off work now and will make screenshots for ya :)

Bruce Allen
www.boacinema.com
 
Which aspect of Alchemy specifically?

The lightness-only S-curve? You can do that in Resolve.

The combination sharpen / mist effect? That is already in Resolve (not quite the same, but similar)

Better saturation setup than R3D decode saturation? That is also in Resolve.

Bruce Allen
www.boacinema.com
:-)
 
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