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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Audio record with varispeed

Will Epic eventually be able to record audio simultaneously as it's shooting varispeed?

i'm often shooting varispeed and wishing audio was still being recorded!

I did e-mail the people at RED to ask about this question too but I never got a response :/
 
It is safe to assume the answer is no. The R1 never did this and I do not thinks it fair to expect the EPIC to do this.

If you understand how over or undercranking film works then you can technically understand why it does not work on EPIC. If they did make it work there is a strong chance they would have to reduce the frame rate.

For the record. You don't get sound on the HVX 200 in slo mo either. If you really want sound then u suggest shooting double system.

David.
 
Will Epic eventually be able to record audio simultaneously as it's shooting varispeed?

i'm often shooting varispeed and wishing audio was still being recorded!

But what would you do with it? How would it be useful? No matter what varispeed framerate you shoot at, the images are always played back at a standard projection/display framerate (24, 25, 29.97, etc.). That's how slow motion works, after all. So sound recorded at e.g. 120fps would just sound horrendously slowed down if played back at, say, 24fps.

Sync sound only makes sense to record when your shooting frame rate matches your projection frame rate, so I wouldn't expect this feature until currently "off speed" frame rates like 48 and 60 fps become standard projection framerates.
 
But what would you do with it? How would it be useful? No matter what varispeed framerate you shoot at, the images are always played back at a standard projection/display framerate (24, 25, 29.97, etc.). That's how slow motion works, after all. So sound recorded at e.g. 120fps would just sound horrendously slowed down if played back at, say, 24fps.

e.g. skater and snowboarder like the sound of a board sliding down a rail ... :)
 
But what would you do with it? How would it be useful?

The image and sound tracks are independent of each other. Although the image is displayed with standard framerates and thus the slo-mo, nothing prevented from playing the sound track without any kind of change in pitch. Obviously, such a sound track would not be in sync with the image, and its length will be shorter, that would still be quite a lot better than no sound at all. Just think of shooting lightning during a thunderstorm.
 
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