Shane Betts
Well-known member
So, I find myself working in Lightroom more and Photoshop less. Love it.
And it strikes me that Lightroom's treatment of grading tools; specifically, changes performed in RAW vs RGB, is the way of the future for Red. For those of you unfamiliar, unlike the Photoshop (and pretty much everything in cine), there is no separate panel for RAW controls. You want to alter the exposure? Alter the exposure - and the software gives you the best path. If the control is available in RAW, it makes the changes in RAW. If it needs to be in RGB, it makes the changes in RGB. Go from a RAW image to a JPG and you, the operator, see no difference in the controls. Totally transparent.
Now, two of the major issues we face getting folk to warm to Red (and I'm talking colourists and post supes here) are that they don't want to be bothered dropping into RAW panels to make changes. They see this as a flaw in the Red workflow and don't see the advantages. And, needless to say, once they go right ahead, ignore all the wisdom and advice and do things the way they always have, they then complain that the Red footage doesn't look any better, or is noisier, than other cameras - particularly Alexa ProRes. Well DUH!
If the RAW controls could be made invisible, rolled into the usual controls of the grading app, this would all just go away. The apps already sense the presence of R3Ds to enable the RAW panel in the first place. With help from the SDK, could the apps simply mimic Lightroom and do it all under the bonnet?
I think the same could also be extended to HDRx. Rather than having a blending slider, the colourist would simply use the same sliders they're using now. Apply a flattened curve and, SHAZAM, the highlight detail just keeps coming and, like any other grading decision, the extent to which you use it is based purely on how the image looks.
This kind of implementation would give Red a much higher acceptance level amongst those who don't give a shit how easy the camera is to use on-set and make the images better at the same time.
Any thoughts?
And it strikes me that Lightroom's treatment of grading tools; specifically, changes performed in RAW vs RGB, is the way of the future for Red. For those of you unfamiliar, unlike the Photoshop (and pretty much everything in cine), there is no separate panel for RAW controls. You want to alter the exposure? Alter the exposure - and the software gives you the best path. If the control is available in RAW, it makes the changes in RAW. If it needs to be in RGB, it makes the changes in RGB. Go from a RAW image to a JPG and you, the operator, see no difference in the controls. Totally transparent.
Now, two of the major issues we face getting folk to warm to Red (and I'm talking colourists and post supes here) are that they don't want to be bothered dropping into RAW panels to make changes. They see this as a flaw in the Red workflow and don't see the advantages. And, needless to say, once they go right ahead, ignore all the wisdom and advice and do things the way they always have, they then complain that the Red footage doesn't look any better, or is noisier, than other cameras - particularly Alexa ProRes. Well DUH!
If the RAW controls could be made invisible, rolled into the usual controls of the grading app, this would all just go away. The apps already sense the presence of R3Ds to enable the RAW panel in the first place. With help from the SDK, could the apps simply mimic Lightroom and do it all under the bonnet?
I think the same could also be extended to HDRx. Rather than having a blending slider, the colourist would simply use the same sliders they're using now. Apply a flattened curve and, SHAZAM, the highlight detail just keeps coming and, like any other grading decision, the extent to which you use it is based purely on how the image looks.
This kind of implementation would give Red a much higher acceptance level amongst those who don't give a shit how easy the camera is to use on-set and make the images better at the same time.
Any thoughts?