Stephen Pruitt
Well-known member
That is, can DaVinci seamlessly integrate within a FCS worflow such that no transcoding is required?
Thanks.
Stephen
Thanks.
Stephen
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Hi Stephen,
DaVinci has full de-bayer in real time of 4K RED R3D. It also has full support for EDL import and export. So yes you shouldn't have too many problems integrating it with your FCS workflow since it isn't rendering or changing metadata. Of course the proof is in the pudding. Until it's released and you test your own workflow top to bottom you cannot be 100% but I'm sure it should be fairly simple to workaround or resolve conflicts in edl's.
Paul
Not quite. No full debayer in real time at this time. I believe, it's 1/2 or 1/4 dabayer at best for real time playback, depending on color grading complexity. Full debayer on render though. It also supports AAF, so it has an even better support for Avid projects. Still, an amazing deal for software, that was $200k just a year ago.
Davinci's website:
"Grade raw RED files in realtime! - DaVinci Resolve allows full unlimited grading of raw RED files in real time so you’re not limited by time consuming rendering before grading. DaVinci Resolve reads and browses files direct from your disk array, SAN or files captured from the video input. Choose from a huge range of file formats such as native DPX, CIN, QuickTime, DNxHD and native RED R3D in 4K with full de-bayer all in real time. You can even work with TIFF, JPEG, TGA and BMP and up to 16 channels of audio!"
Paul
I hope they support RED Rocket.
The software is 1000$ + 2x GPU (if I got it right) @ another 1000 + a controll surface @ about 1600 = 3600$ + a computer and monitors to run,
And: Yes, that's amazing!!!
Resolve via TLC can (or at least it did in the past) control an external device, like VTR or DDR or telecine through 422 protocol, so it would be trivial to implement. Red would need to provide the infrastructure in the Redcine for that.Just thinking...
We'll have the mac Resolve running in a mac pro, and there's a lot of discussion about the slot limitation of the mac pro, as far I've heard, there's only one configuration posible, two GPU's, one video I/O, one RAID/STORAGE interface and you're done with the PCI slots. OK. So, only software conversion of RAW material (1/4 , 1/2 debayer while working, full on render), no REDROCKET support inside Resolve. I would like it could have it (like Scratch), but that's the deal right now.
By the other hand, older Resolve (linux) can use external DDR's (like Doremi) that holds digital video and even DPX sequences and drive the image to the Resolve's video input and control it's playback remotely (please correct me if I'm wrong).
So, what about if we could control REDCINE-X playback remotely, we may have a PC with REDROCKET on it where we set the debayer settings and base color and feed the Resolve in real-time full debayer playback? like a PC-REDROCKET based DDR video server...
Any Thoughts?