Thread: R3D - RMD - External Audio

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  1. #1 R3D - RMD - External Audio 
    Hi All...ok Here are the results.

    REDCINE-X Pro
    Build 15.22781

    Premiere Pro CS-6.01
    Red Importer - CS-6 Preview 3

    Using Red Cine we were able to load all the Epic files and external Deva files and sync them perfectly in Red Cine. We then saved the Red Cine project and RMD file. Importing the Epic .r3d files into Premiere Pro worked correctly, except that the external audio was not brought into Premiere. The original camera audio tracks were the only audio files attached. We closed down Red Cine and then relaunched. Opened up the .r3d that we had previously attached the external Deva audio and it was there as we left it. Red Cine appeared to read the RMD file correctly. Just to double check, we skewed the color of the file totally blue and re-saved the RMD. Went back to Premiere Pro and reloaded the RMD. The clip immediately turned blue as expected, but not audio :(

    With Premiere CS-6, cutting .R3D files natively is now a real possibility. Transcoding can be skipped on certain jobs. It would be ideal if we could use Red Cine to auto match and sync external audio and then save the RMD. Premiere Pro is not currently able to batch sync folders of R3D's and Location Audio. It can do clip by clip in the timeline, but not auto batch like Red Cine, Scratch Lab or Resolve. This would be a great feature for RED to implement. Not sure if the current Importer can support this feature or its more of a RED Cine feature request.

    David, Can we get this feature implemented either in the RED CINE / RMD route or a batch process in the Premiere/Media Encoder/RMD world



    Thanks
    Ray
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  2. #2  
    Senior Member James McLellan's Avatar
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    +1000 would love this feature.

    Not necessary to be able to batch sync in PPro. Just import R3D's with linked audio saved to RMD.

    Batch sync folders really would simplify so many things.
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  3. #3  
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    Just giving this a bump.

    We've got a sweet setup for sound sync with the Scarlet, it's lightning-quick and super-reliable in RCX. But I'm really stumped by the r3d / Premiere workflow however.

    In Premiere, there's the ability to sync video to audio, but you have to do it one clip at a time... It's just not an option and negates the key benefit to having TC in the pipeline - to save time. I'm also averse to having 2 Masters - 1 with audio the other without, ideally everything would point back to a single, sync'd master.

    I'm really curious how others are doing this. Is it just a case of RRocket + Transcodes and re-linking r3ds on the timeline later? That would seem to negate many of the benefits of r3d + Premiere.

    There was another thread that indicated you could get this to work by outputting quicktime wrapped r3d's but I could never get this to work. I'd prefer that workflow right now, as it'd be built on a single master with external audio no transcode penalty. We're 2nd system for audio all the way, nothing going into the Scarlet and really need this to work.

    Any thoughts, suggestions or experiences? Is anyone getting r3ds' on the timeline in Premiere with external audio?
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  4. #4  
    Senior Member James McLellan's Avatar
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    I am perplexed by this as well. Such a great feature but do we have to transcode to use it?

    Hmm. Quicktime wrapped R3D's. I will start searching for that thread.
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  5. #5  
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    Hey James,

    I found the thread:

    http://www.reduser.net/forum/showthr...iere-Pro-Cs5-5

    I followed this approach, but still got no audio from RCX with the new RMD. I'd be interested to know if you had any luck with it.
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