Thread: Scarlet #904 "Fluffles" - Showcase

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  1. #11  
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    These are some screengrabs from the shoot in the house. It was nuts. Mostly 6x6 muslin, 1k globes and 2x2k HMIs, and some reflectors. I shot and lit everything, we did about 15 pages a day for 4 days. Will update this post later with full details when time allows.


    Last edited by Monte Casey; 02-17-2013 at 12:13 PM.
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  2. #12  
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    Quote Originally Posted by Robert L. Mickles View Post
    WOW, Monte, pretty amazing work! Keep it up! I read some comments and and I was watching the first video, I was like, "What compositing?" Then I watched the behind the scenes and my mind was blown! Congrats!
    Thanks man. A more in depth making of is in the works. It was really quite insane, doing a one man show, shoot edit and post with no turnaround was a battle. Thanks for checking it out .

    Quote Originally Posted by Les C. View Post
    Monte - great work!!!

    I've got a few questions:

    1. What are you tracking with? I'd love to see some more in depth "making-of's" on the tracking/stabilization/compositing workflow you're using.

    2. Where did you get that small treadmill used in the outdoor shot?

    3. What are you grading with? Is that done in Nuke, or are you using Resolve, or grading in AE?
    I'm using NukeX and camera tracker. The issue with this project was that I was shooting the stuff, off the cuff, and chopping it at night on the laptop while travelling by train. There was a massive amount of footage and stills to deal with, and this was exacerbated by the fact that it had to be a dual timeline happening in parallel. Once everything was locked then it turned out I had 3 days to post all of 36 shots. So i simply set a timer for 45 minutes and wherever the comp was after that amount of time I would render and pop it into the edit.

    Hero shots (ie Intro, Final Shot, a couple of plate integration shots that require more work) I gave myself 6-8 hours and a second pass of about 1 hour the next day. It was basically a "go to sleep at 4am wake up at 7am work all day, rinse, repeat" type of situation.

    The treadmill I bought from Walgreens for 160 dollars. I actually have built a standing desk at home and now use the treadmill whenever I'm doing any computer work (since I've started writing this post I've walked half a mile).

    Quote Originally Posted by Les C. View Post
    Also, your split screen was very effective. It made me think of the every elegant and complex meeting scene in Rules of Attraction:

    https://www.youtube.com/watch?v=E6EPa9Fw3Lk

    The effect is about 4:45 on the video, but start watching from 3:40.
    BTW - Have you ever looked at Fusion? It's had RedGamma3 since March, and from the users who use both (Nuke is certainly far more used as their early 3D workflow made a LOT of converts), it's much faster.
    [/QUOTE]

    Yeah - that scene is sweet. Got a link for the making of? Another project utilizing this technique in recent memory was a Mark Webb music video, but I don't think it has the 'breaking apart/coming together' of the two different screens, which requires a bit of post work.

    I haven't checked out Fusion but I know some people who use it and swear by it. Some guys at Blur love it. I don't know, I mean comping is comping at the end of the day. Nuke does a fine job, and is currently integrated into most pipelines. Because of this, the jobs are plentiful because, like you said, it was one of the earlier tools to have a good 3D workflows, so companies adopted it and continue to do so.

    Quote Originally Posted by Gavin Greenwalt View Post
    Nit picking but at 1:02 in the "dailies-1 parallels" video there is a flickering in the key. Sorry, hard to get out of comp sup mode haha.

    Cool concept though. And really goes to show what some small creative concessions can do to make 'simple' shots look great without a huge budget.
    Yeah, 3 days to finish 36 shots. Needed more time, or to not have to do all aspects solo. But I think like you said those small touches make a big difference in terms of the bigger picture. It's all about that immersion factor. Thanks for checking it out
    Last edited by Monte Casey; 02-17-2013 at 12:11 PM.
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  3. #13  
    Senior Member Alvise Tedesco's Avatar
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    wicked cool
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  4. #14  
    Senior Member dennys bisogno's Avatar
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    Absolutely wonderful work Monte!
    Scarlet-X "Ruby" #03624
    I like shooting like I eat my sushi - RAW!
    Tokina 11-16mm - Canon 24-70L Mrk I, 70-200L Mrk II
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  5. #15  
    Senior Member Daniel Pearson's Avatar
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    Wow, until I watched the making of I thought it was all shot on location, great work.
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  6. #16  
    Junior Member olivier burri's Avatar
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    Really amazing stuff. I really like it!
    Olivier G. Burri
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