
Originally Posted by
Nick Pasquariello
The short, accurate answer is that what you're going for is subjective. Different producers/directors/agencies/post-houses will want different things. You should be in discussion with all of them to know what they expect in terms of their footage, and what they want to see on set and beyond.
If footage is shot correctly, it is, by it's nature, flat and a little washed out. To a color grader, it looks like it has amazing potential. To some producers and many members of agencies, it looks horrible. So on set, your role is to show the potential of the footage. To be able to call them over and say "Hey, I got that gray ugly footage to look like this in about 60 seconds, nothing fancy" so that they can sign off on it and know that they have what they need. The quickest way to do this, in Redcine-X Pro, is to make sure everything is RedColor 3 and RedGamma3, adjust your white balence (kelvin and tint), and give it a little bit of a contrast S-curve. Also, some workflows will expect ProRes, DNxHD, H264, or some combination of the above, exported from the R3D Raws by the end of your day. Know the limitations of your gear and temper expectations, especially if you don't have a Red Rocket card.
At least, that's what I do on set. For true grading, you want to swap out the RedGamma 3 for RedLogFilm prior to sending it to your color grading software of choice.
Some post houses will want the footage without any look applied, but that seems rarer these days. The beauty of Red is that anything you do in RedCine-X is metadata and can be EASILY removed.
Concurrent with this, you need to make sure that everything is accurately transferred to hard drives. Just dragging and dropping files is not good-enough. You need to use some sort of checksum to verify the data transferred correctly, without corrupted files or skipped bits. R3D Data Manager is the standard if you're just using Red media (it has a few additional tools that are built specifically for Red media), but it's good to have a backup like Shotput Pro (software that will run checksums on anything) as well. It's way, way better to sink $75 or $150 into checksum software, then to have a producer come back to you after the shoot and ask why a media file isn't working. The former is cash made back quickly when you don't have the latter preventing you from getting future work >_>