I tried to load a ONE clip EDL today.....at 29.97...NO luck to get SG to even recognize the clip as 29.97....seems to have project set at 24fps....and i can't find a way to change it....And of course CRASHED on one clip on 3 out of 6 attempts.
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I tried to load a ONE clip EDL today.....at 29.97...NO luck to get SG to even recognize the clip as 29.97....seems to have project set at 24fps....and i can't find a way to change it....And of course CRASHED on one clip on 3 out of 6 attempts.
My question is why?
What can one possibly gain by using SG vs Resolve Lite. Granted, I want to see the diversity in the marketplace. Unfortunately, so far, Adobe hasn't came up with any compelling reasons to even investigate SG. None! Right now, even getting the material from PP into Resolve is easier, than SG, if one wants to grade with RAW material. You can just use XML with Resolve. Send to SG does only DPX transcode. For RAW one has to use an EDL.
Right now Resolve has a great tracker (soon to get even better), an easy round-tripping with all major NLEs, support for all control panels, support for multiple GPUs, remote grading and it is all free (well not the multiple GPUs and the remote grading part)!!! By the time Adobe finally does something meaningful, Resolve will move onto the next version 9, which is a HUGE update. I feel Adobe waisted the opportunity to become a serious player in color grading. I was unhappy with BM, when they released a free Resolve Lite. Well, now it seems, it actually was quite an astute decision.
I agree with you that when it comes to feature set; compared to Resolve, SG is like the built in NLE color corrector. However you can try this yourself... when it comes to actual color fidelity, the the colors graded out of Speedgrade are deep and richer than from resolve. I'm no colorist or scientist and I only have a dream color and Pana plasma. Side by side, the same r3d graded in resolve with the same parameters looks way better out of Speedgrade. Again you could obviously as a pro colorist get the same results or much better than i'm getting with any Color grading App. Please try it out and let us know... We always look forward to info on grading from u.
Trying to get a clip loaded for a novice is a PAIN....not very user friendly IMO>SG that is....i'm going to dip my finger into reslove tonight or tomorrow night...see how it works. That said, i cannot get prores to come out nice unless i use an apple product: FCP and mostly COLOR...SDI, HDMI or DVI....all across the board in every test....COLOR hands down is the winner when i look at side by side grades...
@Jake Aren't you limited to HD with Resolve Lite though?
SG is early days...I'm interested to see where they take it. Its better than what was previously available with Production Premium at any rate.
In my opinion Speedgrade is unusable because you can only output to a monitor if you have a specific Nvidia Quadro card with SDI. That's even worse than Blackmagic Design limiting output to be only via their own output devices. But at least I can buy an Intensity Extreme for $300 and output via HDMI or an Ultra Studio for $500 and output via SDI or HDMI from my MacBook Pro, or even higher end options if I want.
The Speedgrade interface is not intuitive at all, whereas at least I can sort of figure out how Resolve works without looking at a manual or tutorial. With Speedgrade I'm completely lost.
Color still wins for compatibility with output display devices though, as well as for dual screen support which I really miss in Resolve since I have to use the only Thunderbolt on my MacBook Pro for monitoring via an Intensity Extreme.
No, Resolve Lite isn't limited in any way whatsoever. If you have GPU with enough RAM, there is no reason, why you couldn't finish in 4K. Frankly, if anyone have an issue paying $1k for a full version of Resolve, they probably will have more serious problems with monitoring 4K. And I just hope you're not someone, who feels, that everything today has to always be finished 4k?:-)
Last edited by Scott Crawley; 05-19-2012 at 10:07 PM.
I played with SG before it was acquired by Adobe. I know, that SG is exactly the same, as before. When BM bought DaVinci, first thing they did was to port it to OSX. Then it was ported to Windows and reissued as a free version. Since purchasing SG, Adobe had done zilch. At the time, I really disliked SG's interface and it's pedestrian toolbox. I see no reason to spend any more time getting to know the tool, that offers nothing new. For jobs, that need a quick turnaround, I'll stick with Resolve. Version 9 will make this decision even easier.
Well, for one, I'd be interested to know what documentation you're quoting, as Resolve doesn't even have a separate user manual for Resolve Lite. It's the same manual, because both versions are virtually the same, with the exception of remote grading, single GPU and no import/export of projects. Everything else is the same.
As far as rendering resolution, you can set pretty much any resolution, including 4k in the render set up.
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