
Originally Posted by
jake blackstone
Well, that's the philosophy, that I disagree with. DI Is not VFX. For color grading I demand real time playback and I do not want to spend a ton of time, trying to figure out the crazy node tree of the shot, something like 10 layers or more, that some people like. And on top of that to have different debayer settings per node too? I'll pass...
DI is all about consistency, simplicity, artistry and speed. VFX is, pretty much, an exact opposite, except the artistry part. As a matter of fact, I disagree with the whole notion of the node based color grading in the same way I disagree with a layer based compositing. But that is different subject altogether...
In theory, you'll be able to do that in V9 too, if you'd like, by doing the same thing- stacking multiple layers of the same image. You just can't do that on per node basis...