Thread: 3D standardization

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  1. #1 3D standardization 
    Senior Member Patrick Tresch's Avatar
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    I've just been watching a video with Alain Derobe who is arguing that 3D lacks of standardization and this would need a visionary man to push the industry.

    Like Estman in 1910 who travelled the world to put 35mm print as a standard, there should be a man that could convince the industries for the good of 3D beyond DCI.

    He speaks about the unaxeptable light loss of current 3D projectors/systems.

    Listen to Alain Derobe

    The whole interview is very interesting but he speaks about this particular point @ 11'00''.

    http://exposureroom.com/members/rich...e2acf16d9f210/


    Patrick


    PS: We all know a man who could do this... ;-)
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  2. #2  
    It's in French.
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  3. #3  
    Senior Member Patrick Tresch's Avatar
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    Quote Originally Posted by Petri Teittinen View Post
    It's in French.
    Yes,

    Beautiful language! ;-)

    Patrick
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  4. #4  
    Senior Member KETCH ROSSi's Avatar
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    It is what I had been saying for years... I guess I might end up been that man... Unless some one else does it before I do... ;)

    However, I can promise you that Press reales soon to be made public will show that what I might have to say could count a bit heavier then some one might think... ;)

    Distiction also needs apply form 3D acquisition to 3D conversion, and of course an entire set of rules, especially the one that forbids publication of 3D product that is obviously BAD.
    KETCH ROSSi | EPIC-M8D R A G O N
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  5. #5  
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    Ketch, I'm pretty sure Patrick was referring to you. ;) With 3D being here to stay, there has to be someone to set things straight. But then again, rules in movies and film have always been made to be broken..
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  6. #6  
    Senior Member KETCH ROSSi's Avatar
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    he he, problem is that you brake certain rules in 3D space and you cause major VISUAL CORTEX MUSCLE issues, in turn giving people very bad headaches and or to the worst make them vomit... No one wants that, so there needs to be a regulatory guide lines for submissions of 3D films before they are released, period!!
    KETCH ROSSi | EPIC-M8D R A G O N
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  7. #7  
    Quote Originally Posted by KETCH ROSSi View Post
    he he, problem is that you brake certain rules in 3D space and you cause major VISUAL CORTEX MUSCLE issues, in turn giving people very bad headaches and or to the worst make them vomit... No one wants that, so there needs to be a regulatory guide lines for submissions of 3D films before they are released, period!!
    That is so very true... and yet I'm still bumping into people shooting 3D who say "rules were made to be broken." *sigh*
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  8. #8  
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    Quote Originally Posted by Petri Teittinen View Post
    That is so very true... and yet I'm still bumping into people shooting 3D who say "rules were made to be broken." *sigh*
    I'll be sure to do it properly if/when I attempt 3D. Don't worry, as of now I am only speaking out of ignorance. ;)
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  9. #9  
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    I personally think that 'rules' and 'standards' are less inhibiting than the creative use of 3D. 3net & Nat Geo have at least put in place QC guidelines before airing content, now do I think those standards are sound, absolutely not, but they at least did so in order to attempt to control 'bad 3D'. And QC on the big screen is a lot better than it was 2 years ago(obviously there's plenty of new releases that don't fall into that category). But the problem is that it's still just terrible content. People might not think 'this is comfortable 3D', but they definitely watch some content and think 'why am I watching this in 3D'. I know in the last 24 months, I've done my fair share of boring 3D content.

    And it's hard to develop eye strain standards because it's so subjective as to what is and isn't healthy. Things deemed as 'straining' when given in small doses, might have no negative effects on the audience, though it's obviously impossible to say. There's obviously things that simply can't be merged when there's too much deviation, but occlusions for a few moments or window violations are hardly noticable in certain instances (just giving examples).

    There's luckily going to be some great releases this year that will be much more enjoyable to see in 3D (Promethius, Gatsby, Hobbit, Spiderman, Step Up 4 :-) ), but sadly there will be a large amount of bad un-necessary content in 3D released this year too. So it's going to be interesting to see what happens.

    But I definitely agree on the standardization of theatre QC, as last year I saw a screening of Harry Potter that was vertically mis-aligned so bad, it was virtually unwatchable to me. And this continues to happen.

    rant/
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    Senior Member PatrickFaith's Avatar
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    Is their a global standards for 3D theater glasses that are used in the theater? Half my battle is placing the 3d glasses over my prescription glasses. Seems like i see them hand out two different types of glasses when I go, based on the movie. Seems when i see 3d in imax, it's a different pair of glasses then 3d in normal area's. For how much the tickets are, I bet a lot of people would be willing to have 3D glasses that fit over prescription glasses. [beating a dead horse on this one?]
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