OK guys, so I downloaded the REDCINE-X_PRO_Build_8_Beta_64-bit.msi file and installed the application - now I can follow the tutorial that you linked me to on Youtube - thanks so much!
However, I still believe it'll be better to set all R3D properties in Vegas prior to rendering my multi-camera project out. And here one more question comes:
- looking at the attached screen grab from R3D file format properties in Vegas Pro media bin, am I right assuming that what is called OLPF compensation here (which may be set to Off, High, Middle, and Low) is in fact the same as debayering option you mentioned? Basing on how it changes the preview quality, they should be the same - but please confirm...
BTW when I render an R3D clip out with OLPF set to Off, I'm getting a rather soft image - certainly softer than the XDCAM EX with standard settings. Which would suggest I should be using the Highest setting for render, and possibly Low for preview when cutting (to get high enough fps in Vegas Preview Window)... But this is in contradiction to what has been said here about setting debayering to 1/4 before render!
Could those more knowledgeable chime in, and clarify this for me please?