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  #1 REDCINE-X Build 449... 
    Red Leader Jannard's Avatar
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    http://red.cachefly.net/redcinex/eva..._449_mac32.zip
    http://red.cachefly.net/redcinex/eva..._449_mac64.zip

    http://red.cachefly.net/redcinex/eva..._449_win32.zip
    http://red.cachefly.net/redcinex/eva..._449_win64.zip


    Firmware:
    http://red.cachefly.net/rocket/RED_R...ler_v1.4.7.zip

    Release notes: 416 -> 449:
    Scopes added.
    Default ISO is 800.
    Additional Metadata fields added.
    Added additional compression options for EXR.
    Added ability to auto cancel export jobs if the output already exists.
    HDRx controls for epic. (HDRx viewing is only enabled in "Default 2d" mode. HDRx + 3D viewing is coming.)
    Multi-Rocket speed improvement.
    Epic source resolutions added to framing controls
    RecordFPS added to Redline metadata.
    Added Bin/Browser/Export window to the window menu.
    In/Out point buttons now highlight respectively if there is an in/out point set on the current clip.
    Crop settings are now more intuitive.
    Dynamic Cache sizes for better performance on machines with lower amounts of memory.
    Framing/Convergence metadata added to burn in options.
    3D Rig metadata added to redline printmeta (4) command.
    Added updated Avid SDK with a fix for NFS writing.
    Added support for auto matching 3d clips using 'D' as the identifier for the primary clip.
    Added logging of operating system version and OpenGl version on startup.
    Added support for loading of 3D EDL and XML files.
    Fixed: DPX header for 16bit dpx to properly represent the ranges used in the dpx files.
    Fixed: Undo/Redo for curve control.
    Fixed: Use initial clip's in point for timecode on timeline as a single file exports.
    Fixed: Playback channels resetting after scrubbing.
    Fixed: Audio waveform tool updating when it doesn't need to.
    Fixed: Removed M/D buttons from Command History panel.
    Fixed: RMD naming issue introduced in 441 and fixed in build 444.
    Fixed: Avid INSUFFICIENT_MEDIA error.
    Fixed: Crop UI Lock aspect ratio error
    Fixed: Crash on browsing.
    Fixed: Crash on bad decode.
    Fixed: Redline csv missing some commas.
    Fixed: SMTPE range with 3d exports.
    Fixed: Double click and "Open in Player" in the timeline bin.
    Fixed: H-key help window not showing up.
    Fixed: Saving of HDRx values to RMD
    Fixed: Export timecode issues with in points.
    Fixed: Rocket Monitor out: play to end - 1 fixed, play head position fixes, etc
    Fixed: UI focus issues with Rocket Setup Dialog.

    Jim
    "The camera is arguably one of the most important of all inventions… it is the single tool that has the ability to stop time, record history, generate art, tell stories, and communicate messages that transcend language like nothing else ever conceived."

    "Everything in life changes... including our camera specs and delivery dates..."

    We reserve the right to refuse service to anyone with a bad attitude.
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  2. #2  
    Senior Member Omar Al-Masab's Avatar
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    nice
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  3. #3  
    Senior Member Dennis Guskov's Avatar
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    oh boy oh boy oh boy!
    :)

    Edit: win64 on Win7 keeps crashing upon clip import into player (at least on my comp) while mac64 is fine so far. Diggin the waveforms :) can't wait for RC2/RG2 in camera build too ;)
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  4. #4  
    Senior Member Frank Weeks's Avatar
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    sweet new version and thanks again
    Frank Weeks
    www.digitalcinemasouth.com
    Epic-X and Red One MX
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  5. #5  
    Excellent!
    Jason Bognacki
    RED ONE #628
    EPIC DRAGON

    BLOG: http://todaystomorrow.tumblr.com/
    FILM: www.fullframefeatures.com
    PERSONAL SITE: www.bognacki.com
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  6. #6  
    Awesome!! Thanks Jim and team!
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  7. #7  
    This is quite an upgrade, thanks!
    Waveform is a huge plus! Really been missing scopes..
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  8. #8  
    Senior Member Emyr R. E. Pugh's Avatar
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    Excellent. Good to hear audio scrubbing has been fixed - looking forward to testing this.
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  9. #9  
    Senior Member Mike Seymour's Avatar
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    As this has EPIC support - is this the preferred version of RCX to use for EPIC from now on?

    thanks

    Mike
    ___________________________
    Mike Seymour
    Camera & workflow/VFX supervisor
    Sydney
    Red One#22 and EPIC #123
    Web: www.fxguide.com www.fxphd.com
    Twitter: mikeseymour
    Cohost: The RC, vfxshow, and fxpodcast podcasts
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  10.   Click here to go to the next RED TEAM post in this thread.
  #10  
    Red Leader Jannard's Avatar
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    Yes... this is the preferred RCX for EPIC and R1 footage.

    Jim

    Quote Originally Posted by Mike Seymour View Post
    As this has EPIC support - is this the preferred version of RCX to use for EPIC from now on?

    thanks

    Mike
    "The camera is arguably one of the most important of all inventions… it is the single tool that has the ability to stop time, record history, generate art, tell stories, and communicate messages that transcend language like nothing else ever conceived."

    "Everything in life changes... including our camera specs and delivery dates..."

    We reserve the right to refuse service to anyone with a bad attitude.
    Reply With Quote  
     

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